Using the widely despised Eternity of Heroes template, this version of Wario attempts to ape the gameplay of a Marvel vs. Capcom-styled character. It features unsafe moves, an overpowered Hyper, and various other bugs, such as questionably optimized hitboxes.
Wario is a six button character. It uses the Marvel vs. Capcom: Eternity of Heroes template, giving it various abilities akin to Marvel vs. Capcom characters. It can preform aerial raves and has chain comboing.
Wario has two Specials and Hypers each, but these moves are unsafe and can't be comboed into. The Hypers also have the handicap of being rather poor in terms of range, only being able to hit up close. However, Hyper2, if activated right next to the opponent, can preform an untrue OHKO, depending on the stats. Wario's comboing is somewhat decent, but a walking infinite can be preformed with (X). The hitboxes are somewhat unoptimized in certain places, as Wario isn't able to crouch, but its hitbox when is held is shorter.
Wario seems to have a custom A.I, tending to spam certain Specials and Normals. In reality, this A.I could catch inexperienced players off guard, but it isn't too hard to counter, especially with a projectile-oriented character.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.