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This article is in need of improvement!
  • Gameplay text needs expanding and updating to reflect what has been changed. The A.I. is most certainly not as brutal as it once was.
  • The Palette Gallery images on the Alternative palettes page need updating to reflect the changed idle animation.

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Vegeta4Kids
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Team Z2's take on the 'Renegade for Life' is a combo-centric character that can also overwhelm opponents with spammable ki-based attacks. Vegeta may not be able to use certain moves if its rage is allowed to reach breaking point, but the ability to use 1000 Power Hypers for free and a two-thirds reduction in Galactic Gunfire's Power cost can be quite tempting.

Vegeta (Normal Vegeta Z2)
VegetaZ2
Character portrait

Creator

Team Z2

Download

Balthazar's Mugen page

Resolution

Low

Gameplay

VegetaZ2NewIdle

Vegeta Z2 is a six-button character. Its Hypers can really get the advantage and being a Z2 series character, it can Dash Push and utilize the Emotion System.

Vegeta has access to air combos, and in general, is extremely combo heavy. It has EX moves that require a fair bit of energy, and the Specials can be comboed into multiple times in succession.

Like Goku Z2, Vegeta Z2 also has a nearly flawless A.I. that can be in some ways worse and has a tendency to almost completely lock a player down, rendering said player unable to fight back for more than a second, if that; also like Goku Z2, it can nearly flawlessly block almost all attacks. A recent update may have toned down this A.I a bit.

Stats

Life
1000

Power
3000

Attack
100

Defence
95

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
High Counter Button-F Button-xyz2 during blockstun Counter
Attack does not K.O.
Uses 1000 Power
VegetaZ2S1
Name Command Input Properties
Ki Blast QCF Button-xyz or
QCF Button-xyz2
Proj
QCF Button-xyz for additional attack
[ Button-xyz ] to charge
Projectile velocity varies with button pressed
Button-xyz2 version: uses 500 Power
(X)Button-x
VegetaZ2S2 1 VegetaZ2S2 2 VegetaZ2S2 3
One attack Two attacks Fully charged
(Y)Button-y
VegetaZ2S2 4 VegetaZ2S2 5 VegetaZ2S2 6
One attack Two attacks Fully charged
(Z)Button-z
VegetaZ2S2 7 VegetaZ2S2 8 VegetaZ2S2 9
One attack Two attacks Fully charged
Button-xyz2
VegetaZ2S2 10
Name Command Input Properties
Wolverine Flip QCB Button-abc Not usable if Rage Mode is active
Distance varies with button pressed
(A)Button-a
VegetaZ2S3 1
(B)Button-b
VegetaZ2S3 2
(C)Button-c
VegetaZ2S3 3
Name Command Input Properties
Wolverine Flip Forward QCF Button-abc Not usable if Rage Mode is active
Distance varies with button pressed
(A)Button-a
VegetaZ2S4 1
(B)Button-b
VegetaZ2S4 2
(C)Button-c
VegetaZ2S4 3
Name Command Input Properties
Wolverine Dashing Elbow Button-xyz during Wolverine Flip or
Wolverine Flip Forward
Distance varies with button pressed
(X)Button-x
VegetaZ2S5 1
(Y)Button-y
VegetaZ2S5 2
(Z)Button-z
VegetaZ2S5 3
Name Command Input Properties
Explosion Grab (X)Button-x+(A)Button-a during Wolverine Flip or Wolverine Flip Forward CommandGrab
VegetaZ2S6
Name Command Input Properties
Machine Gun Temper QCB Button-xyz or
QCB Button-xyz2
AirokProj
Sets opponent on fire, prohibiting usage of Machine Gun Temper until fire extinguishes
Projectile velocity varies with button pressed
Button-xyz2 versions: uses 500 Power
Aerial Button-xyz2 version: requires Rage Mode to be active
(X)Button-x
VegetaZ2S7 1 VegetaZ2S7 5
Ground Aerial
(Y)Button-y
VegetaZ2S7 2 VegetaZ2S7 6
Ground Aerial
(Z)Button-z
VegetaZ2S7 3 VegetaZ2S7 7
Ground Aerial
Button-xyz2
VegetaZ2S7 4 VegetaZ2S7 8
Ground Aerial
Name Command Input Properties
Rising Knee Arrow DP Button-abc or
DP Button-abc2
Height and distance vary with button pressed
Button-abc2 version: uses 500 Power
(A)Button-a
VegetaZ2S8 1
(B)Button-b
VegetaZ2S8 2
(C)Button-c
VegetaZ2S8 3
Button-abc2
VegetaZ2S8 4
Name Command Input Properties
Bomber Kick QCF Button-abc during Rising Knee Arrow
VegetaZ2S9

Hypers

Name Command Input Properties
Galick Ho QCF QCF Button-xyz AirokProjHardknockdown
Cancels Rage Mode
Uses 0 Power if Rage Mode is active
Uses 1000 Power
VegetaZ2H1 1 VegetaZ2H1 2
Ground Aerial
Name Command Input Properties
Bakuhatsuha QCB Button-F Button-xyz AirokProjHardknockdown
Cancels Rage Mode
Uses 0 Power if Rage Mode is active
Uses 1000 Power
VegetaZ2H2 1 VegetaZ2H2 2
Ground Aerial
Name Command Input Properties
Chou Galick Ho QCF QCF Button-xyz2 AirokProjHardknockdown
Not usable if Rage Mode is active
Uses 2000 Power
VegetaZ2H4 1 VegetaZ2H4 2
Ground Aerial
Name Command Input Properties
Bakuhatsuha Lv2 QCB Button-F Button-xyz2 AirokProjHardknockdown
Not usable if Rage Mode is active
Uses 2000 Power
VegetaZ2H5 1 VegetaZ2H5 2
Ground Aerial
Name Command Input Properties
Bakuhatsuha Lv3 QCB Button-F Button-xyz3 AirokProjHardknockdown
Not usable if Rage Mode is active
Uses 3000 Power
VegetaZ2H6 1 VegetaZ2H6 2
Ground Aerial
Name Command Input Properties
Final Flash QCB QCB Button-xyz Proj
Not usable if Rage Mode is active
Uses 3000 Power
VegetaZ2H7

Others

Name Command Input Properties
Power Charge [ (Y)Button-y + (B)Button-b ] Not usable if Rage Mode is active
Gradually increases Power while held
Power must be less than 3000

VegetaZ2O1

Name Command Input Properties
Rage Mode Button-D Button-D Button-D (Y)Button-y+(B)Button-b Uses 2000 Power
Balthazar & Cybaster's VegetaZ2 Rage Mode

Palette Gallery

VegetaZ2pal1
Button-a
VegetaZ2pal2
Button-b
VegetaZ2pal3
Button-c
Balthazar-Bukuu_Ressen2 Balthazar-SSW2_alt Balthazar-RagingBlast
VegetaZ2pal4
Button-x
VegetaZ2pal5
Button-y
VegetaZ2pal6
Button-z
Balthazar-Buu_Saga DJ_Track-Old_Vegeta CGU-DBGT_vegeta
VegetaZ2pal7
Button-s+Button-a
VegetaZ2pal8
Button-s+Button-b
VegetaZ2pal9
Button-s+Button-c
Maladingdong-Kazuya Dope-Dark Blue_Sun_Studios-Shadow_the_Hedgehog
VegetaZ2pal10
Button-s+Button-x
VegetaZ2pal11
Button-s+Button-y
VegetaZ2pal12
Button-s+Button-z
Blue_Sun_Studios-Wario Blue_Sun_Studios-Waluigi Blue_Sun_Studios-Ganondorf
For any additional palettes besides the above, see Alternative palettes.

Victory quotes

All the weaklings just keep lining up
Fool! You face royal blood here!
You lack the drive to become an elite!
It was my priviledge.
A true saiyajin fears nothing. NOTHING!
Shut your food holes!
Still think you can take me on, low-level trash!?
Hail to the prince!
Fools and weaklings!
Hmph.
Why are you staring at? Scram!
This is the mark of the true elite!
Huh... Not bad, but not good enough.
My way or no way at all.

Videos

Edits

This character has not been edited.

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