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I'm trying to edit an explod so that its a different color, using pallette effect (pal.fx) coding instead of edited the color. Is it possible to do so? I've been trying to do this with no results. The explod is a hyper background.

Code:

 [State 3000, HyperBg]

type = Explod

trigger1 = AnimElem = 1

anim = 750

pos = 160,0

id = 751

scale = .5, .5

sprpriority = -4

supermovetime = -1

postype = back

bindtime = -1

removetime = 300

removeongethit = 1

facing = 1

ownpal = 1

shadow = 68,68,68

ignorehitpause = 1

time = 1

add = 7,-200,-200

mul = 256,256,256

sinadd = 30,30,0,0

color = 0

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