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According to the poll I posted about a month ago, it would appear that the new method won by a landslide (that, or Ricepigeon created multiple accounts Silly_Face.png). The results are as follows:

ActivationPoll

Now of course, this new method needs to be better explained so we're all on the same wavelength, which is precisely what this blog intends to do.

Movelist - This stays the same, obviously

The movekey will remain, as hovering over the icons will show the old method for the old fogeys who can't adapt to change (Silly_Face.png), but will be added as a template into the articles so it can't be edited (seeing as it's universal and all). Also, because it's a template, altering the actual template page will alter its appearance on all the articles it's present in, meaning less hassle if it needs to be changed. Use {{Movekey}} to add it to an article.


Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.


To input a move code, use {{CommandList}} (usage notes are written on the template's page).

And now for the icons themselves. Please go here to view a comprehensive list of every activation and property icon we have, complete with usage syntax.

And now some usage examples:

Name Command Input Properties
Hadouken QCF Button-xyz Proj
Name Command Input Properties
Shoryuken DP Button-xyz
Name Command Input Properties
Kung Fu Knee Button-F Button-F (A)Button-a or (B)Button-b Press (A)Button-a or (B)Button-b again for additional attack
Name Command Input Properties
Psycho Cut QCF Button-xyz AirokProj
Projectile velocity varies with button pressed
Name Command Input Properties
Discharge QCF QCF (A)Button-a Projnull
Uses 1000 power
Name Command Input Properties
Frost Forme QCF HCB (C)Button-c Proj
Uses 2000 power
Name Command Input Properties
Shun Goku Satsu (X)Button-x (X)Button-x Button-F (A)Button-a (Z)Button-z Unblockable
Uses 3000 power
Name Command Input Properties
Completely Made Up Attack FCF Button-xyz+Button-abc CommandGrab
Uses 3000 power

Yes, instead of commas, we've got spaces. Certain users might be wondering why certain motions like the Hadouken motion aren't labelled as "QCF+Button-xyz"; this is because certain attacks have two buttons pressed at the same time, so if we used this, it'd be confusing. For example:

Name Command Input Properties
Yet Another Completely Made Up Attack QCF QCF+(A)Button-a+(X)Button-x

See? Silly_Face.png

For attacks that can be activated through any of the six action buttons, use "Button-abc or Button-xyz". For example, "HCF Button-abc or Button-xyz". Yes, there's a space in between the icons and "or", but not +. That's how it's supposed to be.

I think that about covers it. Any questions?*

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