Sandy (70% done.) (Release Date: TBA)
What's been done:
- Required Sprites
- Basic ground attacks
- Most of the command file
- Animations for hypers and specials
- Palettes (1-12)
- Ground Specials.
- Ground Hypers.
- All basic aerial attacks.
- Most glitches fixed.
- Most commands for hypers and specials are working.
- Most sounds are done.
- Super Pauses.
- Two Aerial Hypers
- Guard damage
- Slight improvement in A.I. used simpler A.I. commands.
- Nearly on par with Kung Fu Man
What needs to be done:
- Sound (Voicepack)
- Crouch attacks and or hypers and specials
- Hyper backgrounds. (Maybe or maybe not)
- Crouching Sprites
- Tougher yet managable A.I. (e.g. : like P.O.T.s)
Note: The character will take an unspecified amount of time. I'll be busy and occupied with various things since summer vacation is over.
Side Note: I will release a beta version once the character is at 70% or above. (Beta testers)
Side Note 2: Does anyone know of a good tutorial for coding for the cmd file, particularly for the A.I?
Side Note 3: I'm having trouble finding voice clips for Sandy, by any chance does anyone have any suggestions for good sound clips