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Whilst I'm working on my bigger characters (Foxy and Cartoonlover98), I was thinking of making three smaller characters in the meantime.

1. Pseudoor (Mother 3/Earthbound 2)

This character will more or less be made for fun. He will use three standard punches and have one special. The trick is that you can only hit the character when its face is revealed, which makes him cheap in some aspects. However, because of this, he will have his face revealed for MOST of his basic animation frames. His attacks will have him shutting his door to dry and hit the opponent, or stretching out his arm to hit them. Originally, he was going to be morbid, due to his design being pretty creepy. It would've behaved similarly to The None's Giygas; having ditrubing attacks and winposes, but was changed to what it is now.

2. Fierce deity Link (Legend of Zelda: Majora's mask/Legend of Zelda: Majora's mask 3D)

FierceDeityLink1noanim

Another character intended as a joke rather than serious, he will use custom sprites, voice clips from Legend of Zelda: Majora's mask, and be pretty cheap. The character is basically a nod to the fact that the Fierce deity mask is the most powerful mask in the game. He will have health and defense barley above that of a regular M.U.G.E.N character, although he will move really fast and have outstandingly high attack power. He will utilize one punch button and kick button (Similar to the first version of Kung Fu Man), both attacks have him using his sword. He will also have a hyper that will do a OHKO, although this is mainly for using against other cheap characters.

3. Pokey Minch/Porky Minch (Earthbound series)

I know someone already made this guy for M.U.G.E.N, but that one was a boss version. This one will play as a non-boss, and not use his bed bot from Mother 3 and Super smash bros. Brawl. He will either use custom sprites, or sprites edited from his in Earthbound. Originally, if teamed-up with Ness, he wouldn't be able to attack, much like when he was a temporary partner in the beginning of Earthbound. I decided to scarp this idea because it would be annoying. He was also going to have a special winpose against Ness, but that was also scrapped.

Also...

I'm working on an edit to Claymizer's Meta Knight. It changes some of his animations, fixes hitboxes, gives him extra palettes, fixes his dizzy animation, and more. It won't be long until its released to public. As a little teaser, here is the new stance for him (It is based off his idle in SSBB, and will be slower in-game):

Meta Knight edit stand v.1

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