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Here to replace the old, tattered animatronics of yesteryear is Toy Chica, sporting a shiny new set of custom sprites. It may be tough with its lightning-based attacks, but Toy Chica isn't smart when they're on a low difficulty...or any difficulty for that matter.

Toy Chica (toy_chica)
Portrait
Character portrait

Creator

Mega_X

Download

MediaFire

Localcoord

320x240

Gameplay

Mega XToyChicaidle

Toy Chica is a six button character with the specifics of a five button character, as it uses all Button-abc buttons, (X)Button-x and (Y)Button-y to attack while having the (Z)Button-z reserved as a shortcut for (Y)Button-y+(B)Button-b.

Toy Chica is a very easy character to pick up and use as it is easy to combo with it. All of its Specials can be used on the ground but none of them can be used in the air. Another thing to note, is that almost all of Toy Chica's Specials and Hypers have EX variants. The EX variants, however, deal massive damage upon use. Its jumpscare Hyper (coincidentally called Dragon Cannon) can even take away more than 3/4ths of a normal character's Life.

Toy Chica doesn't have any A.I. and instead uses the engine's default A.I., meaning it isn't really challenging. One thing the A.I. does is use a power charge move that cannot be used by the player.

Stats

Life
1750

Power
5000

Attack
111

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
QCF_x/QCF_y/QCF_xy QCF (X)Button-x / (Y)Button-y or
QCF (X)Button-x+(Y)Button-y
Proj
MegaXTCcupcakeattackMegaXTCcupcakeMegaXTCcupcakeexplosion
Name Command Input Properties
upper_x/upper_y/upper_xy DP (X)Button-x / (Y)Button-y or
DP (X)Button-x+(Y)Button-y
MegaXTCKFMupperMegaXTCKFMupper3
Name Command Input Properties
attack_dust QCB (A)Button-a / (B)Button-b or
QCB (A)Button-a+(B)Button-b
NoDmg
MegaXTCDash
Name Command Input Properties
QCB_x/QCB_y/QCB_xy QCB (X)Button-x / (Y)Button-y or
QCB (X)Button-x+(Y)Button-y
MegaXTCgrapmetalMegaXTCgrapmetal1

Hypers

Name Command Input Properties
TripleKFPalm QCF QCF (X)Button-x / (Y)Button-y or
QCF QCF (X)Button-x+(Y)Button-y
Uses 1000 Power
(X)Button-x+(Y)Button-y version: uses 2000 Power
MegaXTCDashAttackSpecialMegaXTCDashAttackSpecial2
Name Command Input Properties
SmashKFUpper QCB QCB (X)Button-x / (Y)Button-y or
QCB QCB (X)Button-x+(Y)Button-y
Uses 1000 Power
(X)Button-x+(Y)Button-y version: uses 1000 Power
MegaXTCgrapmetalspecialMegaXTCgrapmetalspecial2
Name Command Input Properties
Dragon_Cannon QCF (A)Button-a+(B)Button-b Uses 4000 power
MegaXTCDragonCannonMegaXTCDragonCannonJumpscare

Palette Gallery

MegaXTCpalette1
Button-a
MegaXTCpalette2
Button-b
MegaXTCpalette3
Button-c
palette1 palette2 palette3
MegaXTCpalette4
Button-x
MegaXTCpalette5
Button-y
MegaXTCpalette6
Button-z
palette4 palette5 palette6

Videos

Edits

This character has been edited. For a full list of edits, see Edits.

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