This version of Toon Link uses only three buttons, and because he has no Specials and Hypers, his moveset is very bare-bones. The hitboxes are placed very erratically and constantly change, and the character is very small, giving him an advantage over larger opponents.

Toon Link (TLink)
Character portrait


This Boy







Toon Link is a three-button character, using the (A)Button-a, (B)Button-b and (C)Button-c buttons to attack. He has no Specials and Hypers, and because he uses only three buttons, he has only nine different attacks, giving him very little options. He also has buffed stats, allowing him to deal and take more damage than most characters.

He has no comboability because his attacks are very slow. However, an auto-combo can be performed by pressing (A)Button-a or (B)Button-b up to three times. Apart from that, he is unable to chain any of its moves together. Strangely, his crouching (A)Button-a and (B)Button-b are both projectile attacks, but his crouching (A)Button-a is significantly slower than his crouching (B)Button-b, yet both deal the same amount of damage, making it useless. Also, it doesn't hit when used right in front of the opponent. His standing (C)Button-c and aerial (B)Button-b can hit multiple times and deal the most damage out of all of his moves. Both can K.O. the opponent in just a few uses.

The hitboxes are placed incredibily awkwardly. In all of his animations, there are multiple hitboxes present while there could be just one, and the hitboxes constantly move around every frame. In most of his animations, the hitboxes are placed to cover as much of the character's sprites as possible, while this isn't the case for most characters. This character is also significantly smaller than most characters, giving him an advantage over larger opponents, who have to rely on crouching attacks to hit him.

He has no custom A.I. and uses the engine's default. Like all characters who uses the default A.I., it moves and jumps around often and rarely attacks. However, because of his buffed stats, it takes longer before he is K.O.'d, and his attacks also deal more damage. His small size can also make him harder to deal with.







This character does not have any Special or Hyper Attacks.

Palette Gallery

This character does not have any palettes, instead using the palette of sprite 9000,0.

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.



This character has not been edited.

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