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< Tomo Takino

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This version of Tomo aims to be somewhat accurate to the character's appearance in AzuFight, having many of her moves from said game, along with limited comboability. Luck plays a large role in this character, with one of her Hypers having the potential to completely backfire on Tomo.

Tomo Takino (Tomo Takino)
RTB Tomo Port
Character portrait

Creator

RandomTalkingBush

Download

MediaFire

Resolution

Low

Gameplay

RTB Tomo Idle

Tomo is a four-button character that emulates the gameplay style of AzuFight, using Button-abc for her light to heavy attacks, allowing the character to chain combo, only using (B)Button-b and (C)Button-c for the Specials, and (C)Button-c to use the character's various Hypers, with (X)Button-x being used to activate one specific move; Burst!.

Tomo's moveset focuses around the use of various projectiles, with all but one of her Specials being projectiles that have a large range, although Tomo is unable to combo into any of them along with them doing little damage, making them more like a set of approach tools rather than being useful for combos. Tomo is unable to combo outside of her normals, making it difficult to consistently damage the opponent, although Tomo's grab manages to make the opponent completely open to an attack. Tomo also comes with a Burst Mode, which is activated with the use of Burst!. When in this state, Tomo's attacks do more damage as well as Tomo taking less damage from attacks. Tomo is also able to use Hypers without using up any Power, although this shortens the time Burst Mode is active.

Tomo's main weakness is that her individual attacks do little damage, making Tomo rely on limited combos to deal damage to her opponent, which isn't helped by Tomo's normals having a pitiful amount of range to them, giving many other characters an advantage when it comes to close combat. One more disadvantage to Tomo is the luck-based nature of many of her attacks, with Paper Airplane having the potential to throw out multiple or just one projectile, and Homicide Button, which is actually more likely to harm Tomo than the opponent. Tomo's advantages come out of her ability to be able to approach her opponent with ease, with the use of her many projectiles that leave the opponent open to either Tomo's grab upon block, or Tomo's close-range normals if they do happen to hit.

Tomo uses the default M.U.G.E.N A.I., which makes for a rather unchallenging fight, due to Tomo's many disadvantages, and the default A.I. not using any of the character's few advantages.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Drinky? Button-F (B)Button-b ProjLow
Not usable in EX Mode
Name Command Input Properties
Watch Your Head! Button-F (C)Button-c after (C)Button-c Proj
Name Command Input Properties
Paper Airplane QCF (A)Button-a Proj
Not usable in EX Mode
Number of aeroplanes thrown varies at random
Name Command Input Properties
Heads Up! Button-D Button-D (C)Button-c Proj
Not usable in EX Mode
Name Command Input Properties
Punt! QCF (B)Button-b AironlyProj
Not usable in EX Mode
Name Command Input Properties
Flying Kick QCB (B)Button-b
Name Command Input Properties
Ha! Button-F (A)Button-a Only usable in EX Mode
Name Command Input Properties
Hi-YAH! Button-F (C)Button-c after Ha! Crumple
Only usable in EX Mode
Name Command Input Properties
Head's Up? Button-D Button-D (C)Button-c CounterCrumple
Only usable in EX Mode
Name Command Input Properties
Scissor Grip QCF (B)Button-b CommandGrabAirthrowUnblockableHardknockdown
Only usable in EX Mode
Name Command Input Properties
Finger Blast QCF (C)Button-c Proj
Only usable in EX Mode
Name Command Input Properties
Scarlet Shoryuken DP (C)Button-c Hardknockdown
Only usable in EX Mode

Hypers

Name Command Input Properties
Finger Laser QCF QCF (C)Button-c Proj
Not usable in EX Mode
Uses 1000 Power
Name Command Input Properties
HASSAN CHOP! HCB Button-F (C)Button-c Crumple
Not usable in EX Mode
Uses 1000 Power
Name Command Input Properties
Mascot Pummel QCB QCB (C)Button-c Not usable in EX Mode
Uses 1000 Power
Name Command Input Properties
Painful Pirouette QCB QCB (C)Button-c Hardknockdown
Only usable in EX Mode
Uses 1000 Power
Name Command Input Properties
Bagsaw Button-F HCF (C)Button-c Proj
Only usable in EX Mode
Uses 1000 Power
Name Command Input Properties
Scarlet Whirlwind QCF QCF (C)Button-c Hardknockdown
Only usable in EX Mode
Uses 1000 Power
Name Command Input Properties
Homicide Button Button-F Button-B HCB (B)Button-b Unblockable Fullscreen CommandGrab Airthrow Softknockdown
1: Damages Tomo and her partner
3: Also damages Tomo and her partner
4: Also damages Tomo and her partner, OHKO
Can only be used in Burst Mode

Others

Name Command Input Properties
Burst! Button-D Button-D (X)Button-x Restores up to 600 Life
Activates Burst Mode
Uses 3000 Power

Palette Gallery

RTB Tomo Pal1
Button-a
RTB Tomo Pal2
Button-b
RTB Tomo Pal3
Button-c
TomoTakino1 TomoTakino2 TomoTakino3
RTB Tomo Pal4
Button-x
RTB Tomo Pal5
Button-y
RTB Tomo Pal6
Button-z
TomoTakino4 TomoTakino5 TomoTakino6
RTB Tomo Pal1
Button-s+Button-a
RTB Tomo Pal2
Button-s+Button-b
RTB Tomo Pal3
Button-s+Button-c
TomoTakino1 (EX Mode) TomoTakino2 (EX Mode) TomoTakino3 (EX Mode)
RTB Tomo Pal4
Button-s+Button-x
RTB Tomo Pal5
Button-s+Button-y
RTB Tomo Pal6
Button-s+Button-z
TomoTakino4 (EX Mode) TomoTakino5 (EX Mode) TomoTakino6 (EX Mode)

EX Mode

RTB Tomo Idle

This palette mode changes Tomo's moveset, replacing almost all of her Specials and Hypers with different moves. When in EX Mode, Tomo gains access to Ha!, Hi-YAH!, Head's Up?, Scissor Grip, Finger Blast, Scarlet Shoryuken, Painful Pirouette, Bagsaw and Scarlet wind, while losing access to Drinky?, Paper Airplane, Heads Up!, Punt!, Finger Laser, HASSAN CHOP! and Mascot Pummel.

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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