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While this character has custom sprites, four assists and several Hypers with references to The Matrix and Slendytubbies, he's plagued with several issues, like two infinites, odd power requirements, and the ability to summon multiple assists at the same time without using any Power. "Eh, oh" indeed.

Tinky-Winky (TWinky)
Tinky-winky portrait
Character portrait

Creator

Rai_Porotos

Download

MediaFire

Resolution

Low

Gameplay[]

RaiPorotosTWinkyIdle

Tinky-Winky uses a six-button layout. He has several Hypers and four assists, but he has only one Special. He also has a Dodge. However, he is incomplete, and there are several issues with the character.

He has decent comboability, but a rather low damage output. The Specials and Hypers are very easy to activate, with simple button commands. Some of these deal high damage, especially his Slendytubbie Attack, which takes over half of the opponent's health it all hits connect. Most of his Hypers also have a long range. Most of his assists are hard to deal with and their attacks cover a wide part of the screen. Strangely, almost all of Tinky-Winky's Specials, Hypers and all of Tinky-Winky's assists cost power, and most of his Hypers don't use an amount of Power that is a multiple of 1000. This character also starts out with 1000 Power at the start of a round.

However, this character is plagued with a lot of issues. The hitboxes are misplaced, and there are excessive hitboxes in most of its animations. There are two infinites present in the character. One of them involves continuously using its aerial C when the opponent is near the edge of the screen, preventing the opponent from attacking. However, it's hard to pull off. The other one involves continuously using Tubby Custard Attack. It's much easier to perform but every use costs 100 power, so enough Power is required to perform it. The biggest flaw of this character involves the assists. They use up power, but all of them except for Noo-Noo don't require it. Also, multiple of the same assists can be summoned at once, meaning the assists can be easily spammed to KO the opponent in a matter of seconds. His Dancing TWinky also doesn't require any Power.

While he has a custom A.I., it's not very advanced. It attacks more often than the default A.I., but still jumps around often. It's unable to perform combos of more than a few hits. It does not abuse any of its infinites or cheap aspects.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Tubby Custard Attack
Command Input Properties
Right Z Move is attributed as a projectileMove knocks down opponent on hit*
Uses 100 Power
RaiPorotosTWinkyS1
Super Tubby Custard Attack
Command Input Properties
Down Y+Z Move is attributed as a projectileMove knocks down opponent on hit*
Uses 800 Power
RaiPorotosTWinkyS2
Super Noo-Noo Punch
Command Input Properties
Down B+C Move knocks down opponent on hit
Uses 800 Power
RaiPorotosTWinkyS3
Call Po
Command Input Properties
Down B+Z Requires 0 power
Uses 700 Power
RaiPorotosTWinkyAssist1
Call Laa-Laa
Command Input Properties
Down A+Y Move knocks down opponent on hit
Requires 0 power
Uses 500 Power
RaiPorotosTWinkyAssist2
Call Dipsy
Command Input Properties
Down A+C Move is attributed as a projectileMove knocks down opponent on hit*
Requires 0 power
Uses 1000 Power
RaiPorotosTWinkyAssist3
Call Noo-Noo
Command Input Properties
A+X Move is attributed as a projectileMove knocks down opponent on hit
Uses 700 Power
RaiPorotosTWinkyAssist4

Hypers[]

Dancing TWinky
Command Input Properties
Down, Down-Left, Left X+Y Move knocks down opponent on hit
Uses 1200 Power
RaiPorotosTWinkyH1
Devil Tubby
Command Input Properties
Down, Down-Left, Left A Move knocks down opponent on hit
Uses 1650 Power
RaiPorotosTWinkyH2
Matrix Tubby
Command Input Properties
Down B+Y Move knocks down opponent on hit
Uses 2350 Power
RaiPorotosTWinkyH3
Slendytubbie Attack
Command Input Properties
Down, Down-Right, Right Z+C Move knocks down opponent on hit
Uses 3000 Power
RaiPorotosTWinkyH4

Others[]

Dodge
Command Input Properties
Right A Move grants full invincibility

Palette Gallery[]

RaiPorotosTWinkypal1
Button-a
RaiPorotosTWinkypal1
Button-b
TWinky1 TWinky2

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Trivia[]

RaiPorotosTWinkyU1

Unused Babality sprite.

  • There's an unused Babality sprite of Tinky-Winky present in the character's sprite file. The state numbers of the animations (9108104/9108105) do not match that of the Babality compability.

Edits[]

This character has not been edited.
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