Superman as he appears in Man Of Steel
Kal-Elvis, The Monk
Superman is a famous superhero owned by DC Comics. It is widely known throughout the world and is considered a cultural icon for America. In M.U.G.E.N, it was made by Kal-Elvis, The Monk and Caddie. The Monk made the 1st edition version, Kal-Elvis made the regular version, Caddie made a NES version and Tunglashor made an AI patch for Hanibal and Kal-Elvis's Superman
- Real Name: Clark Kent / Kal-El
- Base of Operation: Metropolis, USA and the Fortress of Solitude, Arctic (formerly Antarctica)
- Group Affiliation: Justice League of America (current); Justice League International (reserve; formerly)
- Height: 6'3"
- Weight: 225 lbs.
- Eyes: Blue
- Hair: Black
Superman is the last son of the dead planet Krypton, rocketed away as an infant by his father who believed that the planet was about to explode. Arriving on Earth, the child was taken in by Jonathan and Martha Kent, who raised him as their own child. As he grew up, he discovered that due to this solar system's yellow sun, he had fantastic powers, of flight, speed, strength, endurance and enhanced senses. He decided to us these powers for good, ultimately becoming a hero, given his name by reporter Lois Lane, with whom he would come to work at the Daily Planet in his civilian identity and to whom he would eventually become married. Superman carries the most respect from the Western world that any super-hero has ever known and is proud to represent both America and the world. He serves on the JLA, debatably as the team's leader.
Kal-Elvis's Superman's is a 6-buttoned character. His hypers require the charge up, in a KOF way. When charged up to full power, he can do any hyper. This Superman also has an intro against Erradicator's Iron Man.
Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.
D = Down
F = Right
B = Left
U = Up
DF = Down-right
DB = Down-left
UF = Up-right
UB = Up-left
a/b/c = Kick
x/y/z = Punch
s = Taunt