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Spear Pillar
KhannyDialgaSpearPillar
Palkia and Giratina take centre stage while Dialga watches in the background on Khanny Pham's Spear Piller(Dialga)

Creator

Cyberlizard
Seth Lee
OriontheStarhog

Download

Khanny Pham's version
Seth Lee's version
Cyberlizard's version
OriontheStarhog's version

Spear Pillar is a location in the Pokémon series, being situated at the very peak of the Sinnoh region's Mt. Coronet. It is during the events of Pokémon Diamond, Pearl and Platinum that Cryus uses Spear Pillar as the grounds to summon the deities of time and space, but is ultimately foiled by the player character and the intervention of either the Lake guardians or Giratina, the latter of which abducts Cyrus and drags him into the Distortion World.

Spear Pillar has featured as a stage in the Super Smash Bros. series, making its debut in Super Smash Bros. Brawl and returning for Super Smash Bros Ultimate; the stage is visually similar to the one in the Pokémon games, but instead floats in midair rather than being a fixture atop Mt. Coronet. Either Palkia, Dialga or Cresselia will make an appearance on the stage's central background platform, performing various moves that either destroy part of the main stage or pose a serious hazard to those fighting on it; the Lake Guardians can also make rare cameo appearances, but have no influence on the battle at hand.

In M.U.G.E.N, Spear Pillar has been created by Jetgoshi under his older pseudonyms of Khanny Pham and Cyberlizard, Seth Lee and Orion. The version by Khanny Pham bears no direct resemblance to any source material, while the other versions are directly based on the stage that appears in the Super Smash Bros. series.

Khanny Pham's version

Spear Piller(Dialga)
SpearPillerDialga.def
KhannySpearPillarprev
KhannySpearPillar
'Victory Road' from Super Smash Bros. Brawl

Animated

Yes

Parallax

No

Super Jump

No

Resolution

Low

Spear Piller(Palkia)
SpearPillerPalkia.def
KhannySpearPillarprev2
KhannySpearPillar
'Victory Road' from Super Smash Bros. Brawl

Animated

Yes

Parallax

No

Super Jump

No

Resolution

Low

Using NeoKamek's Emerald Hill Zone as a base, Khanny Pham's Spear Pillar bears little resemblance to any of its source game counterparts, but nevertheless takes a piece of inspiration from the stage's Super Smash Bros. incarnation, as it comes with two definition files that use differing sprite palettes based on the colouration of the respective legendary Pokémon that appears in the background. Though the scenery itself would appear to be custom made, Dialga and Palkia themselves use animations from Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky, the former attacking in three different directions and the latter shifting between the same three directions before attacking while facing directly forwards. The stage has a few potential issues to its name, the most standout being the presence of a small gap at the top of the screen where no graphics are present, which will cause sprites to repeat themselves on it if the version of M.U.G.E.N being used is not an OpenGL-rendered 1.1; lesser issues include the absence of vertical camera movement and minimal horizontal camera movement, which make for a stage with very little room to move around in.

Videos

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Seth Lee's version

Spear Pillar
SethLeeSpearPillarprev
SethLeeSpearPillar
'Dialga / Palkia Battle at Spear Pillar!' from Super Smash Bros. Brawl

Animated

No

Parallax

No

Super Jump

No

Resolution

High

Using graphical assets from the Palkia variant of the Spear Pillar stage found in Super Smash Bros. Brawl, Seth Lee's version utilises deltas to increase the scrolling speed of objects that are visually closer to the foreground, but is otherwise lacking in any true animated elements. Despite there being a parallax controller governing the stage floor, the complete absence of horizontal camera movement prevents it from ever coming into play, though manually extending the stage's boundaries via an editing program reveals that the delta and xscale values haven't been properly configured, resulting in substantial desynchronisation with the element furthest in the foreground. While the stage having no floortension value means its camera will start to scroll with any vertical movement of the combatants, its upper camera boundary is not quite high enough for it to accommodate Super Jumps, despite the graphics extending far enough above the upper boundary for this issue to be easily rectified.

Videos

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Pokémon
Generation I Pokémon AlakazamBeedrillBellsproutBulbasaurCharizardCharmanderCharmeleonDiglettDittoDoduoEeveeFlareonGastlyGengarGyaradosHaunterJigglypuffJolteonKoffingMagikarpMagnemiteMagnetonMarowakMewtwo (Mega Y) • MukNidokingOmanyteOnixPikachuPsyduckRaichuSnorlaxWeepinbellWigglytuff
Generation II Pokémon ChikoritaCyndaquilEnteiFeraligatrHeracrossLugiaScizorTyranitarUmbreonWobbuffet
Generation III Pokémon BlazikenBreloomDeoxysFlygonGardevoirKyogreMawileMiloticRayquazaRegiceRegisteelSceptileTorchicZangoose
Generation IV Pokémon ArceusDarkraiDialga & PalkiaGalladeGarchompGiratinaGlaceonLucarioMismagiusPachirisuPorygon-ZRampardosRioluRotom
Generation V Pokémon AudinoChandelureDurantKlinklangKrookodileKyuremLilligantMienshaoOshawottScolipedeSolosisStunfiskZoroark
Generation VI Pokémon ChespinClauncherGreninjaHonedgeSylveon
Humans & Misc. Pokémon Characters GhostMayMissingNo.Red
Stages Bellchime TrailClash of the Weather TrioGateway ColosseumGlitch CityGroudon, Kyogre, and Rayquaza BattleHill of the AncientsKalos Pokémon LeagueMareep GrasslandMt.CoronetOutskirt StandPokemon CenterPokémon 3DPokémon StadiumRoute 7 - Riviere WalkRuins of AlphSpear PillarThe Meeting PlaceType Wild - Field
Super Smash Bros.
Smash 64 Characters Captain FalconDonkey KongFoxJigglypuffKirbyLinkLuigiMarioNessSamusPikachuYoshi
Melee Characters BowserGanondorfMarthMewtwoMr. Game & WatchPeachZeldaRoy
Brawl Characters Diddy KongKing DededeLucarioMeta KnightPokémon Trainer (Charizard) • R.O.B.SnakeSonicToon LinkZero Suit SamusWario
3DS/Wii U Characters Bowser Jr.CloudDuck HuntGreninjaLittle MacMega ManPac-ManRyuWii Fit Trainer
Ultimate Characters DaisyRidley
Boss Characters Giga BowserMaster HandMetal FacePorkyRayquazaRidley
Other Characters Mega Mewtwo YMetal MarioPikamanSandbagUltimate ChimeraWario-Man
Stages BattlefieldBig BlueBoxing RingBridge of EldinBrinstarBrinstar DepthsDream LandFinal DestinationFlat ZoneFountain of DreamsFoursideGeothermal Power PlantGreat BayGreen Hill ZoneHalberd HangarJungle JapesKalos Pokémon LeagueLuigi's MansionLylat CruiseMario Bros.Mario CircuitMeta CrystalMiiverseMushroom KingdomMute CityNorfairPac-LandPac-Man StagePeach's CastlePlanet ZebesPokémon StadiumRainbow RoadShadow Moses IslandSmashvilleSpear PillarStage BuilderSuper Smash Bros. Brawl - SunsetSuper Smash Bros. Brawl Fighter Select ScreenSuper Smash Bros. Fighter Select ScreenSuper Smash Bros. Melee Fighter Select ScreenSuzaku CastleThe Great Cave OffensiveWarioWare, Inc.Wii Fit StudioYoshi's Island