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Unfortunately, Claymizer's first attempt at creating a Sonic the Hedgehog character didn't go over so well. He had non-fluid animations, slightly overpowered moves, and many easy infinites. Despite this, he managed to be one of the more popular versions of Sonic at the time and tied most people over until a second version was created.

Sonic The Hedgehog (Sonic The Hedgehog)
ClaySonic1Port
Character portrait

Creator

Claymizer

Download

MediaFire

Resolution

Low

Gameplay

ClaySonic1Idle

Claymizer's first Sonic character uses six buttons. Like the same creator's other characters, Sonic opts for gameplay loosely inspired by the Marvel vs. Capcom series. He seems to have fair chain comboing reminiscent of said game, however, due to the lack of a Launcher and a Super Jump, he is unable to preform Aerial Raves.

This version is rather unbalanced, due to his high damaging attacks, especially Super Wind, which only used 1000 Power and it can be very damaging. It even stays on the screen for a long time, allowing Sonic to K.O. opponents very fast. Sonic has an infinite available regarding Sonic Wind, in which its safety allows it to be spammed, resulting in an easy, effortless victory. Notably, this character is very slow, which is unfitting considering speed is Sonic's trademark skill.

Sonic doesn't have any A.I programing, meaning that he uses Kung Fu Man's default A.I. It randomly jumps around rather than attacking. It doesn't seem to abuse any of Sonic's cheap aspects, making it an easy opponent.

Stats

Life
1000

Power
3000

Attack
80

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Spin Dash QCF Button-xyz
SonicClayOld Spin
Name Command Input Properties
Uppercut QCB Button-xyz
SonicClayOld Uppercut
Name Command Input Properties
Slide QCF Button-abc
SonicBCSlideKick
Name Command Input Properties
Sonic Wind QCB Button-abc Proj
SonicClayOld Wind

Hypers

Name Command Input Properties
Sonic Rush QCF (X)Button-x+(Y)Button-y Uses 1000 Power
SonicClayOld Spin
Name Command Input Properties
Super Wind QCB (A)Button-a+(B)Button-b Uses 1000 Power
SonicClayOld SuperWind

Palette Gallery

CMSonicpal1
Button-a
CMSonicpal2
Button-b
CMSonicpal3
Button-c
Sonic1 Sonic2 (Super Sonic colours) Sonic3
CMSonicpal4
Button-x
CMSonicpal5
Button-y
CMSonicpal6
Button-z
Sonic4 Sonic5 (Silver the Hedgehog's colours) Sonic6

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Trivia

  • In the SFF file, there are unused sprites of Knuckles. They were most likely meant to be an assist or hyper.

Edits

This character has not been edited.

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