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This version of Shadow uses custom sprites, a four-button layout and The King of Fighters-style gameplay, like MUGENHunter's other characters. He has moderate comboability, but a low damage output and almost no projectiles.

Shadow (Shadow the Hedgehog by MH)
MHShadowPortrait
Character portrait

Creator

MUGENHunter

Download

OneDrive

Resolution

Low

Gameplay

MHShadowIdle

This version of Shadow uses the same button layout as MUGENHunter's other characters, having a The King of Fighters-styled gameplay, akin to MUGENHunter's other characters. He uses (A)Button-a and (X)Button-x for punches, (B)Button-b and (Y)Button-y for kicks, (C)Button-c for a Dodge and (Z)Button-z for a knockdown attack.

Unlike many of MUGENHunter's other characters, this character has decent comboability. However, his damage output is much lower than the first version's, and he is less overpowered as a result, no longer taking out huge chunks of the opponent's Life with his attacks. However, he has no projectiles except for his Chaos Roaming Hyper, though he does have many Specials that are able to knock down the opponent.

This character has a mechanic shared across MUGENHunter's other characters where pressing both buttons at once instead of either of the buttons required to activate a Hyper, activates a more powerful version of the Hyper which costs 2000 Power instead of 1000. Because of his low damage output, this character can be a bit hard to get used to.

This character has no custom A.I. and uses the engine's default. While it's able to use combos, it rarely does to, and more often than not it jumps around, dodges, or punches or kicks the air.

Stats

Life
950

Power
5000

Attack
105

Defence
105

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Shadow Roll Attack QCF (A)Button-a / (X)Button-x Distance varies depending on button pressed
(A)Button-a
MHShadowS1 1
(X)Button-x
MHShadowS1 2
Name Command Input Properties
Flip Inverse Attack QCB (A)Button-a / (X)Button-x during Shadow Roll Attack
MHShadowS2
Name Command Input Properties
(Thunder) Sumersault Slash Button-B (A)Button-a / (X)Button-x during Flip Inverse Attack Softknockdown
(A)Button-a
MHShadowS3 1
(X)Button-x
MHShadowS3 2
Name Command Input Properties
Shadow Spin DP (A)Button-a / (X)Button-x Softknockdown
Distance varies depending on button pressed
(A)Button-a
MHShadowS4 1
(X)Button-x
MHShadowS4 2
Name Command Input Properties
Shadow Slash Attack RQCF (A)Button-a / (X)Button-x AironlySoftknockdown
MHShadowS5
Name Command Input Properties
Spin Dash Attack [ Button-D ] RQCF (A)Button-a / (X)Button-x Softknockdown
Distance varies depending on button pressed
(A)Button-a
MHShadowS6 1
(X)Button-x
MHShadowS6 2
Name Command Input Properties
Chaos Magic QCB (B)Button-b / (Y)Button-y Softknockdown
[ (B)Button-b / (Y)Button-y ] to charge
Distance varies depending on button pressed and charge level
(B)Button-b
MHShadowS7 1 MHShadowS7 2 MHShadowS7 3
Charge level 1 Charge level 2 Charge level 3
MHShadowS7 4
Charge level 4
(Y)Button-y
MHShadowS7 5 MHShadowS7 6 MHShadowS7 7
Charge level 1 Charge level 2 Charge level 3
MHShadowS7 8
Charge level 4
Name Command Input Properties
Chaos Burst DP (B)Button-b / (Y)Button-y Softknockdown
MHShadowS8

Hypers

Name Command Input Properties
Inconscient Shadow Move QCF QCF (A)Button-a / (X)Button-x or
QCF QCF (A)Button-a+(X)Button-x
Softknockdown
(A)Button-a and (X)Button-x versions: uses 1000 Power
(A)Button-a+(X)Button-x version: uses 2000 Power
(A)Button-a / (X)Button-x
MHShadowH1 1
(A)Button-a+(X)Button-x
MHShadowH1 2
Name Command Input Properties
Chaos Roaming QCB QCB (A)Button-a / (X)Button-x or
QCB QCB (A)Button-a+(X)Button-x
ProjSoftknockdown
(A)Button-a and (X)Button-x versions: uses 1000 Power
(A)Button-a+(X)Button-x version: uses 2000 Power
(A)Button-a / (X)Button-x
MHShadowH2 1
(A)Button-a+(X)Button-x
MHShadowH2 2

Others

Name Command Input Properties
Dodge (C)Button-c or
Button-F+(C)Button-c or
Button-B+(C)Button-c
Invincible
Button-F version: forwards
Button-B version: backwards

Palette Gallery

MHShadowpal1
Button-a
MHShadowpal2
Button-b
MHShadowpal3
Button-c
ShadowMH1 ShadowMH2 ShadowMH3
MHShadowpal4
Button-x
MHShadowpal5
Button-y
MHShadowpal6
Button-z
ShadowMH4 ShadowMH5 ShadowMH6
MHShadowpal7-12
Button-s+Button-a
MHShadowpal7-12
Button-s+Button-b
MHShadowpal7-12
Button-s+Button-c
ShadowMHTURBO ShadowMHTURBO ShadowMHTURBO
MHShadowpal7-12
Button-s+Button-x
MHShadowpal7-12
Button-s+Button-y
MHShadowpal1
Button-s+Button-z
ShadowMHTURBO ShadowMHTURBO ShadowMH1

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has been edited. For a full list of edits, see Edits.

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