This character uses six buttons and uses sprites from the Gameboy Advance version of Mortal Kombat: Deadly Alliance. He plays nothing like the game, and has several misaligned and miscolored sprites. On top of that, there's infinite priority in all of his attacks. In the ReadMe, the author admits he is in a very unfinished state and says that they will not be updating the character any more. They've also requested for someone to finish what they started.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
This character does not have any victory quotes, meaning it uses the screenpack's default.