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Artwork from Super Smash Bros. for Nintendo 3DS and Wii U
In M.U.G.E.N. Samus was made by Endoedgar using sprites from Super Metroid, later adding in the Metroid Fusion and the SA-X versions. In 2007, she was a W.I.P by ShinRyoga and Reuben Kee, but was cancelled due to Reuben Kee's death later that same year due to a boating accident. She is a beta version by Odb718 using screenshots from Super Smash Bros Brawl.
Another version of Samus was made by Jupiter. The sprites were ripped from Super Metroid and most of her attacks are based off the game. She shoots missiles, power shots, ice missiles, bombs, and can even do a Screw Attack. She can be cheap when being controlled, because the player can spam her power shots until the opponent is down. When Samus is controlled by the CPU, her AI is random. She summons out clones to help her in the battle and they mostly shoot power shots and ice missiles.
This Samus' model (that was used for sprites) is based on Metroid Other M's Varia Suit, but animations are based on SSBB. Unlike MOM Ridley, she has no hypers, but can dodge attacks using C button (in air and on ground) and her projectiles and bombs requires no energy. Her AI is weaker than Ridley's and spams many projectiles. She can use Super Missiles, Morph Ball bombs, Charge Beam, Screw Attack and melee attacks.
MarthBelmont's Zero Suit Samus
This version of Samus uses Samus' 3D model from Super Smash Bros. Brawl for its sprites, though Odb718 created his own animations with it. Samus uses similar moves to the ones she uses in Brawl, but altered to better fit the typical 2D fighting game playstyle. She is considered to still be in beta.
This version of Samus is derived from a 3D model, much like Odb718's version, though is instead using Samus' Metroid: Other M model, but with textures reminiscent of Super Smash Bros. 4's Samus.