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With knives in tow, Sakuya takes zoning to a new level. Each individual hit may be weak, but with multiple knives, this character can easily beat out other projectiles. This version is quite nimble as well, so don't let this combination take you off guard.

Sakuya Izayoi (Sakuya_RP)
SakuyaRP-por
Character portrait

Creator

RicePigeon

Download

RicePigeon's MUGEN Spot
The 14th Doctor's Spy soundpack

Localcoord

320x240

50px-MugenLabicon

Sakuya Izayoi/RicePigeon's Version

Gameplay

RPSakuyaidle

Sakuya Izayoi is technically a six-button character with the functionality of a standard three-button character, using the Button-xyz buttons for the vast majority of her moveset and the Button-abc buttons as shortcuts; (A)Button-a acts as a shortcut for the character's back and forward dashes when either Button-F or Button-B (respectively) is being held, (B)Button-b is used as a shortcut for the (Y)Button-y+(Z)Button-z input that's assigned to the character's throw, while (C)Button-c is used as a shortcut for the Button-xyz3 part of the command input that's used in the Level 3 Hypers. One of Sakuya's mutually exclusive level 3 spellcard Hypers has to be chosen at the beginning of every match, with "Sakuya's World" being a non-offensive Hyper that has a noticeable period of startup, but will completely immobilise all opponents and allies for a brief period of time so that the character can set up a highly damaging barrage of knives, and "Deflation World" being an attack that can only be blocked while the opponent is standing, having the potential to serve as a powerful combo finisher; while "Jill the Ripper" is not technically a level 3 Hyper, it can only be used while "Sakuya's World" is active, though its use will end the effects of said move.

This version of Sakuya plays mostly as a fast offensive zoning character. Each of the individual attacks are on the weak side compared to most other characters, but have the advantage of hitting multiple times or allowing relative flexibility in combos. The Button-F+(Y)Button-y move, for example, leaving a frame advantage on both hit and block, so it can be used as a combo opener. The forward dash brings the character low to the ground, easily dodging most projectiles and high hitting attacks. Sakuya's pressure game, however, comes from the projectile specials; while each one is weak individually, she spawns multiples of them. This allows easy wins on projectile wars.

Sakuya is not without flaws, however. The QCF special has a long delay, leaving Sakuya vulnerable, so this move is best used when the opponent cannot react, such as during a knockdown. Also, because many of Sakuya's attacks deal multiple hits, damage scaling tends to rack up rather quickly, reducing the damage output of combos. Sakuya also lacks any proper reversal moves other than the QCBQCBButton-xyz Hyper, which requires meter.

Sakuya does not have a custom A.I., so it uses M.U.G.E.N's default A.I. It rarely ever attacks, preferring to simply guard against the majority of oncoming attacks.

Stats

Life
900

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Guard Cancel Counter RQCB Button-xyz during blockstun StartupinvSoftknockdown
Uses 1000 Power
RPSakuyaS1
Name Command Input Properties
Sense of Thrown Edge QCF Button-xyz AirokProjNoDmg*Softknockdown
Knives hover intangibly in mid-air for about 2.5 seconds, until Sense of Thrown Edge is used again, or until Sakuya is hit
Projectile positioning and spread vary with button pressed
(X)Button-x
RPSakuyaS2 1 RPSakuyaS2 2
Ground Aerial
(Y)Button-y
RPSakuyaS2 3 RPSakuyaS2 4
Ground Aerial
(Z)Button-z
RPSakuyaS2 5 RPSakuyaS2 6
Ground Aerial
Name Command Input Properties
Cross-up Magic DP Button-xyz AirokSoftknockdown
Aerial versions: High, Aerial
(X)Button-x
RPSakuyaS3 1 RPSakuyaS3 2
Ground Aerial
(Y)Button-y
RPSakuyaS3 3 RPSakuyaS3 4
Ground Aerial
(Z)Button-z
RPSakuyaS3 5 RPSakuyaS3 6
Ground Aerial
Name Command Input Properties
Bounce/No-Bounce QCB Button-xyz ProjSoftknockdown*
Knives disappear if Sakuya is hit
(X)Button-x
RPSakuyaS4 1
(Y)Button-y
RPSakuyaS4 2
(Z)Button-z
RPSakuyaS4 3
Name Command Input Properties
Time Paradox RDP Button-xyz HighSoftknockdown*
(X)Button-x and (Y)Button-y versions: Proj*
(Z)Button-z version: Proj*
(X)Button-x
RPSakuyaS5 1
(Y)Button-y
RPSakuyaS5 2
(Z)Button-z
RPSakuyaS5 3

Hypers

Name Command Input Properties
Illusory Sign "Killing Doll" QCF QCF Button-xyz ProjTrackingHardknockdown
Uses 1000 Power
RPSakuyaH1
Name Command Input Properties
Wound Sign "Inscribed Red Soul" QCB QCB Button-xyz AirokProjStartupinvHardknockdown
Uses 1000 Power
RPSakuyaH2 Blank
Ground Aerial
Name Command Input Properties
"Jill the Ripper" QCF QCF Button-xyz3 / (C)Button-c during Sakuya's World UnblockableOtgiconHardknockdown
Only usable if "Sakuya's World" is selected prior to match
Requires "Sakuya's World" timer to have at least 2 seconds remaining
Ends "Sakuya's World"
RPSakuyaH3
Name Command Input Properties
"Deflation World" QCF QCF Button-xyz3 / (C)Button-c Proj*High*Hardknockdown
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPSakuyaH4 1 RPSakuyaH4 2
Melee Projectile

Others

Name Command Input Properties
Vanishing Everything DP Button-xyz3 or
RDP Button-xyz3
AirokInvincible*
Direction varies between DP and RDP
DP
RPSakuyaO1 1 RPSakuyaO1 2
Ground Aerial
RDP
RPSakuyaO1 3 RPSakuyaO1 4
Ground Aerial
Name Command Input Properties
"Sakuya's World" QCB QCB Button-xyz3 / (C)Button-c Only usable if respective spellcard is selected prior to match
Stops all movement of opponents and teammates for 7 seconds
Can be cancelled into "Jill the Ripper" if at least 2 seconds remain
Uses 3000 Power
RPSakuyaO2

Palette Gallery

RPSakuyapal1
Button-a
RPSakuyapal2
Button-b
RPSakuyapal3
Button-c
1,1 1,2 (Yumeko's colors) 1,3 (Koakuma's colors)
RPSakuyapal4
Button-x
RPSakuyapal5
Button-y
RPSakuyapal6
Button-z
1,4 (Hong Meiling's colors) 1,5 (Patchouli Knowledge's colors) 1,6 (Remilia Scarlet's colors)
RPSakuyapal7
Button-s+Button-a
RPSakuyapal8
Button-s+Button-b
RPSakuyapal9
Button-s+Button-c
1,7 (Mugetsu's colors) 1,8 (Hisui's colors) 1,9 (Kohaku's colors)
RPSakuyapal10
Button-s+Button-x
RPSakuyapal11
Button-s+Button-y
RPSakuyapal12
Button-s+Button-z
1,10 (Ruukoto's colors) 1,11 (VIVIT's colors) 1,12 (Dio Brando's colors)
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.

Victory quotes

General

It's customary to clean up after oneself. I have to retrieve my knives quickly...
Your time is mine. Well, it'd be nice if you had something else besides time, but...
If this cool summer continues, I'm worried about what fall will be like.
To deal with thieves, we planted mandrakes in the garden at regular intervals.
Seems like time is not your ally after all.
Judging by the amount of people from the outside, there can be only one possible culprit.

Character-specific

I don't believe we have met, have we?
vs. Mima
You say you encountered someone like me in Makai? Tell me more about this imposter...
vs. Mima
Alot of your magic seems familiar. Did you happen to know an ordinary magician by any chance?
vs. Mima
Congratulations, as it's become clear that you're the main cause of these strange incidents. As of now.
vs. Yukari Yakumo
Have you been up to something lately? That usually means that things are about to get noisy...
vs. Yukari Yakumo
For what purpose have you decided to make Meiling your apprentice without lady Remilia's permission?
vs. Yukari Yakumo
Don't slack off. Unlike me, you have limited time.
vs. Hong Meiling
Come now, get back to work.
vs. Hong Meiling
You can't be a gatekeeper if you're that weak, you know?
vs. Hong Meiling
Goodbye, Meiling...
vs. Lie Meiling
Before now the very thought of defying your fate given to you was unheard of.
vs. Lie Meiling
For lady Remilia's sake, you will be avenged. Yukari shall be brought to justice.
vs. Lie Meiling
To be able to control so many dolls at once... I won't lose at dexterity, though.
vs. Alice Margatroid
Your dolls are filled with gunpowder? That's hardcore.
vs. Alice Margatroid
Do you clean the remaining gunpowder after your dolls explode? It's only courteous to do so.
vs. Alice Margatroid
Oh, today's red tea... Did it not please you?
vs. Patchouli Knowledge
Oh my, the tea is about to boil.
vs. Patchouli Knowledge
The weather's fine today, it's great whether you go out or not.
vs. Patchouli Knowledge
Well, let's stop with the greetings and have tea, shall we?
vs. Reimu Hakurei
You're always welcome to borrow some of our fairy maids, should they be free.
vs. Reimu Hakurei
The shrine really got fixed back to the way it was before. Even though that was a chance to renovate....
vs. Reimu Hakurei
Since I've won, tonight's dinner will be Japanese-style.
vs. Sakuya Izayoi
Since I've won... Tonight's dinner will be assorted delicacies.
vs. Sakuya Izayoi
Since I've won... We'll have rice with forest mushrooms tonight.
vs. Sakuya Izayoi

Videos

Trivia

  • The animation sequence for "Deflation World" is a direct nod to Ultimecia's Time Compression EX Burst from Dissidia: Final Fantasy.
  • While "Jill the Ripper" is not a spellcard that Sakuya uses in the Touhou Project series, it fits the theme of Sakuya's association with attacks named or derived from the historical Jack the Ripper, such as Illusion Sign "Killing Doll" and Ambitious Jack, as well as a nod to the theory that Jack the Ripper was female, implying that Sakuya is, in fact, Jack the Ripper herself.
  • The internal coding for Illusory Sign "Killing Doll" and Wound Sign "Inscribed Red Soul" contains a piece of code that suggests that both attacks were originally meant to be used during the timestop effect of "Sakuya's World"; however, because these attacks cannot be used during the timestop effect, this piece of code is effectively unused.
  • Sakuya's voice is Jill Valentine from the Resident Evil series, using her English voice clips from Marvel vs. Capcom 3.

Edits

This character has not been edited.
Touhou: Gensokyo Reloaded
Playable Characters Alice MargatroidByakuren HijiriChenCirnoEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingIchirin KumoiKanako YasakaKoakumaKoishi KomeijiKomachi OnozukaLie MeilingMarisa KirisameMimaPatchouli KnowledgeReimu HakureiReisen Udongein InabaRemilia ScarletSakuya IzayoiSanae KochiyaUtsuho ReiujiYoumu KonpakuYukari YakumoYuuka KazamiYuyuko Saigyouji
Boss Characters Shin Lie Meiling
Stages Bamboo Forest of the Lost (Day) • Bamboo Forest of the Lost (Night) • Cemetery of Onbashira • Creek of Genbu • Eientei • Forest of Magic • Forest of Magic - Alice's House • Garden of the Sun • Hakugyokuro • Hakugyokuro - Graveyard • Hakurei Shrine - Border • Hakurei Shrine - Day • Hakurei Shrine Ruins - ??? AD • Mare Tranquillitatis • Misty Lake • Moriya Shrine • Palanquin Ship - Exterior • Palanquin Ship - Interior • Scarlet Devil Mansion - Basement • Scarlet Devil Mansion - Clock Tower • Scarlet Devil Mansion - Front Gate • Scarlet Devil Mansion - Library • Scarlet Devil Mansion - Throne Room • Space • The Palace of Earth Spirits • Underground Geyser Center - Elevator • Untrodden Valley

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