Fandom

MUGEN Database

Saibaman

3,559pages on
this wiki
Add New Page
Talk0 Share
Saibaman
Saibaman
Artwork from Dragon Ball Z

Creator(s)

Team OS
Balthazar & The_None

Download

Team OS' version
Balthazar & The_None's version

Origin

Dragon Ball Z

Saibamen are green humanoid creatures that grow from a planted seed placed in the ground. The seed is stored in a special liquid prior to its use.

In M.U.G.E.N, Saibaman has been made by Team OS and Balthazar & The_None.

Team OS' version

In terms of gameplay, the Saibaman is small in size and can easily topple taller opponents and cannot get hit easily. It has various projectiles that can be devastating in battle and be annoying at the same time. It also has a fierce A.I. that makes it a challenging adversary in the midst of battle.

Stats

Life
2000

Power
5000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Pellet Button-B Button-F (X)Button-x / (Y)Button-y
Name Command Input Properties
Garrazo DP (X)Button-x / (Y)Button-y
Name Command Input Properties
Grab DP (A)Button-a / (B)Button-b
Name Command Input Properties
Poison Balls QCB (C)Button-c Proj
Uses 400 Power
Name Command Input Properties
Ki Blast DP (C)Button-c Uses 400 Power

Hypers

Name Command Input Properties
Poison Blast QCF QCF (C)Button-c Uses 1000 Power
Name Command Input Properties
Self -Destruct QCF Button-B (C)Button-c Uses 1000 Power
Name Command Input Properties
Saibaman's Rush QCB QCB (A)Button-a+(B)Button-b Uses 2000 Power

Balthazar & The None's version

Balthazar & The None's Saibamen functions as a bonus game that's effectively controlled by the A.I., though the player is able to manually summon up to three Saibamen if they are controlling it; the character functions similarly to 'strength training' bonus games wherein a set amount of enemies (in this case, Saibamen) are on-screen at any one time and defeating one reduces the Lifebar, requiring for several to be defeated in order to win. The A.I. for each Saibaman isn't particularly advanced, primarily digging underground for mobility purposes, or using their melee attacks and Ki Blasts; they may spew acid at the opponent if they have enough Power, or latch onto the opponent to self-destruct, causing a large amount of damage while killing themselves in the process.

Dragon Ball
Dragon Ball CharactersGokuKrillinPiccolo
Dragon Ball StagesKame HouseRed Ribbon BaseWorld Martial Arts Tournament
Dragon Ball Z CharactersBeerusBroly (Nightmare SSJ3) • BurterCaptain GinyuCellFriezaGogetaGohanGotenksRecoomeSaibamenUubVegetaVegettoVeku
Dragon Ball Z StagesBabidi Space ShipDr. Gero MainframeHyperbolic Time ChamberPlanet NamekSaiyan PrideSatan StadiumTaiketsu MountainsTruffle Planet
Dragon Ball GT CharactersOmega Shenron

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.