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Ryu
Ryu MvCI
Artwork from Marvel vs. Capcom: Infinite

Creator(s)

Various

Download

Mwryly's edit
Fido's version
Masa's versions
DCelso's version
Parse's version
N64Mario's First version
N64Mario's Second version
LimitedMoon's version
SNK vs. Capcom 2 Soundpack
NRF's version
Warusaki3's version
Ky.Shanxi's version
Kamekaze's version
Warusaki3's version
Ryon's version
aZCal's version
PotS-edit-Infinite's edit
Chuchoryu's version
G.T.D's version
DarkCipherLucius's version
Kong's version
DG's version
Scar's version
Guille N Roll's version

Origin

Street Fighter

This article is about the character from Street Fighter. For other characters named Ryu, see Ryu (disambiguation).

Ryu is the main character from the Street Fighter series. Ryu's first appearance in the original Street Fighter replaced the red headband with a white one and depicted him with bright red hair, gray eyes, and red slippers. In the Street Fighter Alpha series, Ryu’s hair became a lighter shade of brown, and he retained the white headband which hearkens back to his appearance in the first Street Fighter. Ryu would not canonically receive his red headband until after a sparring session with Ken during this timeline. He is a man of Japanese descent, who was trained with Ken under the tutelage of Gouken. 

When their training was complete, Ryu and Ken became friendly rivals and set off on their own path. Ryu entered the World Warrior Tournament and won all the matches until he met Sagat; the two battled until Ryu was "defeated". Sagat gave out his hand to help Ryu up when he gave into the Satsui no Hado. Ryu utilized a Metsu Shoryuken on Sagat scarring his chest and winning him the match. After discovering his dark side, Ryu follows the path of warrior, looking for strong opponents while trying to keep the evil in him at bay.

Due to his popularity and simplicity, there are countless versions of Ryu for M.U.G.E.N.

Falchion22's version

Ryuoriginal

It seems as if this version of Ryu is a direct port from the first installment of the Street Fighter series. While it may have the same moveset, it opts for more custom gameplay, but possibly takes cues from later installments of the franchise.

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PotS' version

PotSRyuidle

This iteration of the iconic wondering warrior uses the equally iconic gameplay style developed by Phantom of the Server. Essentially a 'best of' in regards to his movesets and Capcom vs. SNK 2 in general, Ryu features all of his moves prior to Street Fighter IV and a variety of Groove-specific mechanics without the Groove select; as if Normal Ryu wasn't enough, also included are Evil and Master variants that both sport their own unique traits.

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Xzero's version

XZRyuIdle

This edition of Gouken's pupil is heavily based off Marvel vs. Capcom 2, but plays differently in many aspects. It uses six buttons, has no strikers, and arguably has faster and better comboing than the source. One must be able to defeat its aerial rave to stand a chance, but this isn't too hard, as it lacks an A.I.

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GM's version

GM Ryu Standing anim

A near-direct port of Ryu from Street Fighter III: Third Strike, it uses the classic 6-button layout. Everything from the game's parry feature to the Art selection has been implemented with this character for use in M.U.G.E.N.

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N64Mario's version

Ryuadamskie

This version is based on Ryu's Street Fighter Alpha 3 incarnation and was made by N64Mario. Ryu is a 6-buttoned character. His attacks are well balanced and he fights like himself in SFA. He also has a Evil Ryu mode that can be activated by holding start while selecting him.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Hadoken QCF Button-xyz Proj
RyusfahadoukenRyuhadouken1
Name Command Input Properties
Shakunetsu Hadoken HCF Button-xyz Proj
Evil Ryu Version: More damage
Name Command Input Properties
Shoryuken DP Button-xyz Knockdown
N64Mario sfa ryu shoryuken
Name Command Input Properties
Tatsumaki Senpukyaku QCB Button-abc Knockdown
Ryusfaspinningkick
Name Command Input Properties
Asura Warp Forward DP Button-xyz2 or Button-abc2 Invincible
Evil Ryu Only
Name Command Input Properties
Asura Warp Backward RDP Button-xyz2 or Button-abc2 Invincible
Evil Ryu Only

Hypers

Name Command Input Properties
Shinku Hadoken QCF QCF Button-xyz Proj
(X)Button-xVersion: Uses 1000 power
(Y)Button-yVersion: Uses 2000 power
(Z)Button-zVersion: Uses 3000 power
ShinkuhadoukenthrowRyusfahadoukenshinkuu
Name Command Input Properties
Shinku Tatsumaki Senpukyaku QCB QCB Button-abc (A)Button-aVersion: Uses 1000 power
(B)Button-bVersion: Uses 2000 power
(C)Button-cVersion: Uses 3000 power
Ryusfaspinningkick
Name Command Input Properties
Shin Shoryuken QCF QCF Button-abc Uses 3000 power
If close to opponent: Metsu Shoryuken
If max distance from opponent: Shin Shoryuken
Only for Ryu (Non-Evil)
N64Mario sfa ryu Metsu shoryukenN64Mario sfa ryu Shin shoryuken
Name Command Input Properties
Messatsu Gou Shoryu QCF QCF Button-abc (A)Button-aVersion: Uses 1000 power
(B)Button-bVersion: Uses 2000 power
(C)Button-cVersion: Uses 3000 power
Only for Evil Ryu
Name Command Input Properties
Shun Goku Satsu (X)Button-x (X)Button-x Button-F (A)Button-a (Z)Button-z Uses 3000 power
Only for Evil Ryu
Ryusfashungokusatsu

Palette Gallery

Videos

Street Fighter
CharactersAkumaBirdieBlankaCharlie NashChun-LiCodyCyber AkumaEvil RyuGekiGillGoukenGuileIbukiIngridJuri HanKairiKarin KanzukiKen MastersM. BisonMikeOniPoisonRolentoRyuSagatSakura KasuganoShin AkumaT. HawkUrienVegaZangief
Street Fighter I StagesBlock Head's PubLakeside CastleMount RushmoreRailroad Station
Street Fighter II StagesBattle HarborKapukon YuSFII ChinaSFII Hong KongSuzaku CastleTemple Hideout
Street Fighter Alpha StagesAdon's Stage (SFA)Akuma's Stage (SFA)Charlie's Stage (SFA)Chun-Li's Stage (SFA)Dan's Stage (SFA)Guy's Stage (SFA)Ken's Stage (SFA)M. Bison's Stage (SFA)Ryu's Stage (SFA)Sagat's stage (SFA)Sodom's Stage (SFA)
Street Fighter Alpha 2 StagesAustralian OutbackBeijing Rush HourGouki's IslandHappy birthday, ElizaHighway InterceptionHong Kong MarketIn the eyes of BuddhaKabuki TruckerLove In VeniceMetro City SkylineOnboard the VTOLRestroom RumpusRundown Back AlleyRussian SteelworksSakura's HouseTemple of GaneshaThai MarshThe final fightVenezuela (SFA2)
Street Fighter Alpha 3 StagesAustralian OutbackBattle Over AthensBrazilian RainforestBuddha on The RiverDesolate PlaygroundFortune Teller's PadHeavy SwellHonda's DohyouHong Kong TournamentHotel MastersIndian PartyJailbreakJamaican ClubKanzuki CruiserKiga CaveLas VegasLost CivilizationMi Casa Es Su CasaMidnight TrainwreckMilitary TrainPrepare For TakeoffRainbow RingSecret Point 48106Segataya-ku Train StationTai Chi Practice At 6:10 A.MTower of ShogunUnderground HeadquartersVictoria Harbor
Street Fighter III StagesHome, Sweet HomeKousyu StreetSuzaku Castle

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