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Ryu
File:RyuSSF4Artwork.png
Artwork from Super Street Fighter IV: Arcade Edition

Creator(s)

Various

Oldest version

Unknown

Newest version

Unknown

Origin

Street Fighter

This article is about the character from Street Fighter. For other characters named Ryu, see Ryu (disambiguation).

Ryu (known as Ryu Hoshi in the Street Fighter movie) is the main character from the Street Fighter series.Ryu's first appearance in the original Street Fighter replaced the red headband with a white one and depicted him with bright red hair, gray eyes, and red slippers. In the Street Fighter Alpha series, Ryu’s hair became a lighter shade of brown, and he retained the white headband which hearkens back to his appearance in the first Street Fighter. Ryu would not canonically receive his red headband until after a sparring session with Ken during this timeline. He is a student of Japanese decent, who was trained, with Ken under the hand of Gouken

With his and Ken's training complete, Ryu and Ken became rivals and set off on their own path. Ryu entered the World Warrior Tournament where he met Sagat; the two battled until Ryu was "defeated". Sagat gave out his hand to help Ryu up when he gave into the Satsui no Hado. Ryu utilized a Metsu Shoryuken on Sagat scaring his chest and winning him the match. Ryu follows the path of warrior, looking for strong opponents while trying to keep his dark side at bay.


Due to his popularity and simplicity, there are countless versions of Ryu for M.U.G.E.N.

Phantom of the Server's Ryu

File:Phantom of the Server's Ryu Stand.gif

Phantom of the Server's Ryu is a 6-button character. He has 3 different versions: Normal, Evil, and Master. The spritework for this version is sourced from Ryu's appearance in the CvS series.

Stats

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Hadou Ken
Command Input Properties
Down, Down-Left, LeftX, Y, or Z Move is attributed as a projectile
EX Version:X+Y, X+Z, or Y+Z
File:Phantom of the Server's Ryu Hadou ken.gifFile:Phantom of the Server's Ryu Hadou ken Anim.gif
Shouryuu Ken
Command Input Properties
Right, Down, Down-RightX, Y, or Z EX Version:X+Y, X+Z, or Y+Z

Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, LeftA, B, or C EX Version:A+B, A+C, or B+C

Kuuchuu Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, LeftA, B, or C Move can only be used while airborne
EX Version:A+B, A+C, or B+C

Joudan Sokutou Geri
Command Input Properties
Down, Down-Right, RightA, B, or C EX Version:A+B, A+C, or B+C

Hypers

Shinkuu Hadou Ken
Command Input Properties
Down, Down-Right, RightDown, Down-Right, RightX, Y, or Z Move is attributed as a projectile
Uses 1000 power
File:Phantom of the Server's Ryu Shinkuu Hadou ken.gifFile:Phantom of the Server's Ryu Shinkuu Hadou ken Anim.gif
Shinkuu Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, LeftDown, Down-Left, LeftA, B, or C Uses 1000 power

Denjin Hadou Ken
Command Input Properties
Down, Down-Left, LeftDown, Down-Left, LeftX, Y, or Z Move is attributed as a projectile
Uses 1000 power

Nidan Shouryuu Tsuki
Command Input Properties
Down, Down-Right, RightDown, Down-Right, RightA, B, or C Uses 1000 power

Reppuu Jinrai Shou
Command Input Properties
Down, Down-Right, RightRight, Down-Right, Down, Down-Left, LeftX, Y, or Z Uses 2000 power

Shin Shoryuu Ken
Command Input Properties
Down, Down-Right, RightDown, Down-Right, RightA+B, A+C, or B+C Uses 3000 power

Palette Gallery

N64Mario's Ryu

Ryuadamskie

This version is based on Ryu's Street Fighter Alpha 3 incarnation and was made by N64Mario. Ryu is a 6-buttoned character. His attacks are well balanced and he fights like himself in SFA.

Stats

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Hadoken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
RyusfahadoukenFile:Ryuhadouken1.gif
Shakunetsu Hadoken
Command Input Properties
Left, Down-Left, Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Evil Ryu Version: More damage

Shoryuken
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hit
N64Mario sfa ryu shoryuken
Tatsumaki Senpukyaku
Command Input Properties
Down, Down-Left, Left A, B, or C Move knocks down opponent on hit
File:Ryusfaspinningkick.gif
Asura Warp Forward
Command Input Properties
Right, Down, Down-Right X+Y, X+Z, or Y+Z or A+B, A+C, or B+C Move grants full invincibility
Evil Ryu Only

Asura Warp Backward
Command Input Properties
Left, Down, Down-Left X+Y, X+Z, or Y+Z or A+B, A+C, or B+C Move grants full invincibility
Evil Ryu Only

Hypers

Shinku Hadoken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
XVersion: Uses 1000 power
YVersion: Uses 2000 power
ZVersion: Uses 3000 power
File:Shinkuhadoukenthrow.gifFile:Ryusfahadoukenshinkuu.gif
Shinku Tatsumaki Senpukyaku
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A, B, or C AVersion: Uses 1000 power
BVersion: Uses 2000 power
CVersion: Uses 3000 power
File:Ryusfaspinningkick.gif
Shin Shoryuken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C Uses 3000 power
If close to opponent: Metsu Shoryuken
If max distance from opponent: Shin Shoryuken
Only for Ryu (Non-Evil)
File:N64Mario sfa ryu Metsu shoryuken.gifFile:N64Mario sfa ryu Shin shoryuken.gif
Messatsu Gou Shoryu
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C AVersion: Uses 1000 power
BVersion: Uses 2000 power
CVersion: Uses 3000 power
Only for Evil Ryu

Shun Goku Satsu
Command Input Properties
X X Right A Z Uses 3000 power
Only for Evil Ryu
File:Ryusfashungokusatsu.gif

Palette Gallery

N64Mario's Koryu Edition

File:KoryuIdle.gif

This version is a joke character based on the Koryu hack version of the CPS1 arcade Street Fighter II. All of its attacks is some kind of Hadoken and he can beat a basic character in around ten seconds.

Stats

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Fireball
Command Input Properties
X, Y, or Z Move is attributed as a projectile
File:KoryuHadoken.gifFile:KoryuHadoken.png
High Fireball
Command Input Properties
[ Right ] X, Y, or Z Move is attributed as a projectile
File:KoryuHighFireball.gifFile:KoryuFireball.png
Low Fireball
Command Input Properties
[ Left ] X, Y, or Z Move is attributed as a projectile
File:KoryuLowFireball.gifFile:KoryuFireball.png
Rising Uppercut
Command Input Properties
[ Up or Down ] X, Y, or Z Move is attributed as a projectile
File:KoryuShoryuken.gifFile:KoryuHadoken.png
Hurricane Kick
Command Input Properties
A, B, or C Move is attributed as a projectile
File:KoryuTatsumakiSenpuuKyaku.gifFile:KoryuHadoken.png

GM's Ryu

GM Ryu Standing anim

This version of Ryu is based on his appearance in Street Fighter 3: Third Strike. He is a 6-button character. Each of his normals and specials vary in damage and/or animation duration in accordance to these. That is, from weak and quick to strong and slow, for punch commands: X/Y/Z and for kick commands: A/B/C. His AI is very good, but sometimes he spams with the Hadouken. He plays exactly like in the original game. Like others GM's Street Fighter characters, you can either choose to use one of his Super Arts, or all three simultaneously via a selector at the beginning of the fight. Its available for WINMugen and MUGEN 1.0.

Stats

  • Life: 1000
  • Power: 2560 (Default) Varies based on Art selection.
  • Attack: 87
  • Defence: 100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Hadouken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
X+Y, X+Z, or Y+ZEX Version: Move knocks down opponent on hit hits 2 times and becomes a burning fireball
GM Ryu HadoukenGM Ryu Hadouken animGM Ryu EX Hadouken
Shoryuken
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hit
GM Ryu Shoryuken
Tatsumaki Senpukyaku
Command Input Properties
Down, Down-Left, Left A, B, or C Move knocks down opponent on hit
A+B, A+C, or B+CEX Version: Stays in place
GM Ryu Tatsumaki Senpukyaku HK
Joudan Sokotou Geri (Sliding High Kick)
Command Input Properties
Left, Down-Left, Down, Down-Right, Right A, B, or C Move knocks down opponent on hit
A+B, A+C, or B+CEX Version:Move causes opponent to bounce off the wall
GM Ryu Joudan Sokotou Geri

Hypers

Shinkuu Hadouken (Super Fireball)
Command Input Properties
Down, Down-Right, RightDown, Down-Right, RightX, Y, or Z Move is attributed as a projectile
GM Ryu Shinkuu HadoukenGM Ryu Shinkuu Hadouken anim
Shin Shoryuken (Super Dragon Punch)
Command Input Properties
Down, Down-Right, RightDown, Down-Right, RightA, B, or C Move knocks down opponent on hit
GM Ryu Shin Shoryuken
Denjin Hadouken
Command Input Properties
Down, Down-Left, LeftDown, Down-Left, LeftX, Y, or Z Move is attributed as a projectileMove cannot be blocked
HoldX, Y, or Z to Charge
If charged Move can stun or make opponent dizzy
GM Ryu Denjin HadoukenGM Ryu Denjin Hadouken2GM Ryu Denjin Hadouken anim

Palette Gallery

Falchion22's Ryu

Ryuoriginal

This Ryu is based on the first incarnation of Ryu from the first Street Fighter game. He uses an english soundpack. For some reason, his Dragon Punch and Hurricane Kick specials, as well as the "Super Hurricane Kick" hyper, are all labelled as normal moves.

Stats

  • Life: 1000
  • Power: 100
  • Attack: 100
  • Defence: 100

Specials

White Fire
Command Input Properties
Down, Down-Right, Right X or Y Move is attributed as a projectile
SF1RyuHadoukenSF1RyuHadoukenShot
Super White Fire
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X or Y Move is attributed as a projectile
Uses 1000 Power
SF1RyuHadoukenSF1RyuHadoukenShot

Fido's Ryu

Sf2 ryu anim

This version is based on Ryu's Super Street Fighter 2 Turbo was made by Fido. Special attacks should be super fast since I scheduled this turbo

Stats

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Hadoken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile

Shoryuken
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hit
File:Shoryuken2.gif
Tatsumaki Senpukyaku
Command Input Properties
Down, Down-Left, Left A, B, or C Move knocks down opponent on hit


Videos


Street Fighter
Characters AkumaBirdieBlankaCharlie NashChun-LiCodyCyber AkumaEvil RyuGillGoukenGuileIbukiIngridJuri HanKen MastersM. BisonOniPoisonRyuSagatSakura KasuganoSkullomaniaUrienVegaYunZangief
Street Fighter I Stages Block Head's PubLakeside CastleMount RushmoreRailroad Station
Street Fighter II Stages Battle HarborKapukon YuSFII ChinaSFII Hong KongSuzaku CastleTemple Hideout
Street Fighter Alpha Stages Adon's Stage (SFA)Akuma's Stage (SFA)Charlie's Stage (SFA)Chun-Li's Stage (SFA)Dan's Stage (SFA)Guy's Stage (SFA)Ken's Stage (SFA)M. Bison's Stage (SFA)Ryu's Stage (SFA)Sagat's stage (SFA)Sodom's Stage (SFA)
Street Fighter Alpha 2 Stages Australian OutbackBeijing Rush HourGouki's IslandHappy birthday, ElizaHighway InterceptionHong Kong MarketIn the eyes of BuddhaKabuki TruckerLove In VeniceMetro City SkylineOnboard the VTOLRestroom RumpusRundown Back AlleyRussian SteelworksSakura's HouseTemple of GaneshaThai MarshThe final fightVenezuela (SFA2)
Street Fighter Alpha 3 Stages Australian OutbackBattle Over AthensBrazilian RainforestBuddha on The RiverDesolate PlaygroundFortune Teller's PadHeavy SwellHonda's DohyouHong Kong TournamentHotel MastersIndian PartyJailbreakJamaican ClubKanzuki CruiserKiga CaveLas VegasLost CivilizationMi Casa Es Su CasaMidnight TrainwreckMilitary TrainPrepare For TakeoffRainbow RingSecret Point 48106Segataya-ku Train StationTai Chi Practice At 6:10 A.MTower of ShogunUnderground HeadquartersVictoria Harbor
Street Fighter III Stages Home, Sweet HomeKousyu StreetSuzaku Castle
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