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A near-direct port of Ryu from Street Fighter III: Third Strike, it uses the classic 6-button layout. Everything from the game's parry feature to the Art selection has been implemented with this character for use in M.U.G.E.N.

Ryu (Ryu)
GM Ryu SF3 portrait
Character portrait

Creator

GM

Download

GM's MUGEN Room

Resolution

Low

Gameplay

GM Ryu Standing anim

Based on Ryu's appearance in Street Fighter 3: Third Strike, this is a 6-button character. Each of its Normals and Specials vary in damage and/or animation duration in accordance to these. That is, from weak and quick to strong and slow, for punch commands: (X)Button-x, (Y)Button-y and (Z)Button-z, and for kick commands: (A)Button-a, (B)Button-b and(C)Button-c. Like GM's others Street Fighter characters, you can either choose to use one of Ryu's Super Arts or all three simultaneously via a selector at the beginning of the fight.

Ryu's A.I. is very good, but it sometimes spams with the Hadouken.

Stats

Life
1000

Power
2560 (Default) Varies based on Art selection.

Attack
87

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Hadouken QCF Button-xyz Proj
Button-xyz2EX Version: Knockdown hits 2 times and becomes a burning fireball
GM Ryu HadoukenGM Ryu Hadouken animGM Ryu EX Hadouken
Name Command Input Properties
Shoryuken DP Button-xyz Knockdown
GM Ryu Shoryuken
Name Command Input Properties
Tatsumaki Senpukyaku QCB Button-abc Knockdown
Button-abc2EX Version: Stays in place
GM Ryu Tatsumaki Senpukyaku HK
Name Command Input Properties
Joudan Sokotou Geri (Sliding High Kick) HCF Button-abc Hardknockdown
Button-abc2EX Version:Wallbounce
GM Ryu Joudan Sokotou Geri

Hypers

Name Command Input Properties
Shinkuu Hadouken (Super Fireball) QCFQCFButton-xyz Proj
GM Ryu Shinkuu HadoukenGM Ryu Shinkuu Hadouken anim
Name Command Input Properties
Shin Shoryuken (Super Dragon Punch) QCFQCFButton-abc Hardknockdown
GM Ryu Shin Shoryuken
Name Command Input Properties
Denjin Hadouken QCBQCBButton-xyz ProjUnblockable
HoldButton-xyz to Charge
If charged Dzzy
GM Ryu Denjin HadoukenGM Ryu Denjin Hadouken2GM Ryu Denjin Hadouken anim

Palette Gallery

GM Ryu Palette1
Button-a
GM Ryu Palette2
Button-b
GM Ryu Palette3
Button-c
ryu01 ryu02 ryu03
GM Ryu Palette4
Button-x
GM Ryu Palette5
Button-y
GM Ryu Palette6
Button-z
ryu04 ryu05 ryu06
GM Ryu Palette7
Button-s+Button-a
GM Ryu Palette8
Button-s+Button-b
GM Ryu Palette9
Button-s+Button-c
ryu07 ryu08 ryu09
GM Ryu Palette10
Button-s+Button-x
GM Ryu Palette11
Button-s+Button-y
GM Ryu Palette12
Button-s+Button-z
ryu10 ryu11 ryu12
For any additional palettes besides the above, see Alternative palettes.

Victory quotes

General

A defeat learned from is more important than an empty victory.
Every moment gives us a chance to become more than what we are.
It's better to conquer a hardship then to conquer nothing at all.
Keep your mind calm and pure. Focus on what is important!
Range... Speed... Priority... Know and master all your attacks!
Seek an opponent who is your equal. Only then can you improve.
The eyes of a warrior never stray from the spectacle of battle.
To trying something new, is to explore your true potential.

Videos

Trivia

  • Like all of GM's Street Fighter III characters, Ryu's palettes are shuffled but essentially the same as the source game; its default palette is blue, while in the original game, it was white.

Edits

This character has not been edited.

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