With only 2 attacks for each state type, no Specials or Hypers and only 15 sprites, it's clear that the creator barely spent any effort creating this character. His attacks have a very short range, making this character very hard to use.
This version of Red Bird uses only the (A) and (B) buttons. His Normals are the same for all three state types (Stand, Crouch and Jump), meaning he only has a total of 2 normals. (6 if the duplicates are counted) He has no Specials or Hypers.
This character is incredibily incomplete, lacking a lot of sprites and a portrait and having very few sprites in his animations. His attacks are very short-ranged and will not hit unless the player stands directly in front of the opponent. This makes him very hard to use. He also barely has any comboability. Even though he has an Attack Stat of 170, his attacks still do little damage. He does have some advantages, like three Air Jumps and a small size and hitbox.
This character has no custom A.I. and uses the engine's default. Because of his incredibily small moveset, it's an absolute pushover.
This character does not have any Special or Hyper Attacks.
This character does not have any victory quotes, meaning it uses the screenpack's default.