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MUGEN Database

Miaoyu's version

< Recoome

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While Recoome might lack in speed, it makes up for its tremendous power, packing in multiple hard hitting attacks to keep foes at bay. Unlike many of Miaoyu's characters, as well as many other CHOUJIN style Dragon Ball characters for that matter, Recoome has two gameplay styles, "Throwing Skill" and "Hitting Skill".

Recoom (Recoom)
RecoomMiaoyuPort
Character Portrait

Creator

Miaoyu

Download

Sendspace

Resolution

Low

Gameplay

RecoomMIdle

One of the special things about Recoom to keep it from playing similar to other CHOUJIN style characters is the fact that you can select between two different fighting skills to fight with. "Hitting Skill" mode (also called EX mode), can be selected by holding Button-Start while choosing Recoom at the select screen.

In "Throwing Skill" mode (also called Normal mode), Recoom relies on grapples and throws to attack an opponent, making it much more of a heavy grappler of sorts. In "Hitting Skill" mode, Recoom uses brute combat instead (two of his Hypers also change).

In terms of A.I., Recoom uses the default M.U.G.E.N engine A.I., wasting its powerful potential and instead just charges up power and occasionally attack for the most part.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Ki Shots QCF (X)Button-x/(Y)Button-y Proj
Airok
Uses 100 Power
RecoomMKi1RecoomMKi2RecoomMKi3
Name Command Input Properties
Dash Punch QCB (X)Button-x/(Y)Button-y

RecoomMDash

Name Command Input Properties
Rising Punch DP (X)Button-x/(Y)Button-y

RecoomMRPunch

Name Command Input Properties
Ground Smash Button-D Button-D (X)Button-x Normal Mode only

RecoomMGSmash

Name Command Input Properties
Rising Slam QCF (A)Button-a/(B)Button-b Airok
Normal Mode only

RecoomMRSlamRecoomMRSlam1

Name Command Input Properties
Big Punch QCB (A)Button-a/(B)Button-b EX Mode only

RecoomMBPunch

Name Command Input Properties
Hop and Knee RDP (X)Button-x/(Y)Button-y EX Mode only

RecoomMHKnee

Name Command Input Properties
Rising Knee* QCB (A)Button-a/(B)Button-b Aironly
EX Mode only
*No official name was given in the readme.

RecoomMRKnee

Hypers

Name Command Input Properties
Recoom Boom Blast QCF QCF (Y)Button-y Proj
Airok
Uses 1000 Power
RecoomMBBlast1RecoomMBBlast3
Name Command Input Properties
Guildo Frieze QCB Button-F (Y)Button-y Proj
Uses 1000 Power
RecoomMGuldo1RecoomMGuldo

Edits

This character has not been edited.

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