Fandom

MUGEN Database

Ali's version

< Rayman

3,561pages on
this wiki
Add New Page
Talk0 Share

A more recent version of Rayman. However, that doesn't say much, as he has several flaws in his moveset that make him incredibily overpowered, including Hypers that deal ridiculous damage, of which one of them costs only 500 Power, and an infinite which is ironically the same as the infinites in Cyanide's version.

Rayman (Hero of Glade of Dreams)
AliRaymanPortrait
Character portrait

Creator

Ali

Download

MediaFire

Localcoord

320x240

Gameplay

AliRaymanIdle

This character uses all six buttons, though he also uses the (S)Button-s button to activate one of his Specials. He also has a Dodge, activated when pressing either (A)Button-a or (Z)Button-z while crouching. He also has a Super Jump. Notably, his standing (A)Button-a is a projectile, though it's also an infinite, pulled off the same way as Cyanide's version. It can also be charged.

Apart from his infinite, this character doesn't have very high comboability. However, his standing (C)Button-c knocks the opponent very high up into the air, aloowing the player to follow up with an aerial attack, though it's not possible to perform long aerial combo strings. This character also has a lot of assists, though most of them have very short range and are almost useless. He's also able to summon Mozzy, like Cyanide's version. It works different from Cyanide's version, with only one attack.

This character's Hypers are incredibily flawed, with almost all of them costing 3000 Power and taking out 3/4rth or more of the opponent's Life if all hits connect. They also have very long range and some of them lack superpauses. One of his hypers, Wind, is notable for costing only 500 Power yet dealing as much damage as the character's other Hypers, making the other Hypers almost completely useless. He also has a notable Special, Plunger Mode, which can only be activated at 3000 Power. In the Plunger Mode, plungers can be fired at an incredbily fast rate, though every shot costs Power. It can be aimed upward or backward. The shots deal ridiculous damage and will K.O. the opponent in a matter of seconds when spammed. Even it the shots were blocked, they still deal huge chip damage. There's a strange bug where during one of his intros, while the "Round 1" text is on-screen, the player can move and attack. When the "Fight" text appears on-screen, he will be warped back to the starting position if the player moved away from it. Jumping at the right time results in the player standing in the air when the "Fight" text appears.

This character has no custom A.I., so it uses the engine's default. It often jumps around or stands still, leaving itself open to damage. However, it sometimes attacks pretty often and because of the ridiculous damage its Hypers deal, it may be hard to take down. It doesn't abuse its infinite though.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Dashatk Button-F Button-F Button-abc Softknockdown
AliRaymanS1
Name Command Input Properties
Boxer Rabbid (A)Button-a+(X)Button-x Crumple
AliRaymanS2
Name Command Input Properties
Zombie Rabbid (B)Button-b+(Y)Button-y Crumple
AliRaymanS3
Name Command Input Properties
Super Rabbid (C)Button-c+(Z)Button-z Crumple
AliRaymanS4
Name Command Input Properties
Clown Chef (X)Button-x+(Y)Button-y Proj
AliRaymanS5
Name Command Input Properties
Plunger Mode [ Button-D ] (S)Button-s ProjSoftknockdown*
(Z)Button-z to fire
Requires 3000 Power
AliRaymanS6

Hypers

Name Command Input Properties
Iron Fist QCF (X)Button-x Softknockdown
Uses 3000 Power
AliRaymanH1
Name Command Input Properties
Thunder QCF (Z)Button-z Hardknockdown
Uses 3000 Power
AliRaymanH2
Name Command Input Properties
Asteroid QCF (Y)Button-y ProjSoftknockdown
Uses 3000 Power
AliRaymanH3
Name Command Input Properties
Rocks QCF (C)Button-c ProjSoftknockdown
Uses 3000 Power
AliRaymanH4
Name Command Input Properties
Wind QCF (A)Button-a Softknockdown*
Uses 500 Power
AliRaymanH5
Name Command Input Properties
Hoodlum's Revenge QCB (C)Button-c Uses 3000 Power
AliRaymanH7
Name Command Input Properties
Beam QCB (B)Button-b Softknockdown
Uses 3000 Power
AliRaymanH8

Others

Name Command Input Properties
mozzy (A)Button-a+(B)Button-b
Name Command Input Properties
lum QCB (A)Button-a May randomly do one of the following:
Recover 1000 Life
Give 1000 Power
Temporarily increase Rayman's movement and jump speed
Recover 3000 Life and give 3000 Power
Deal 300 self-damage to Rayman and reduce Rayman's Power by 3000
Uses 1000 Power

Palette Gallery

AliRaymanpal1
Button-a
Rayman

Victory quotes

General

HA HA HA!.
Get lost If you don't want to be killed twice.
It was a good fight, but my target is LOBO!
I'm Your Ray reeper.
Maybe I'll be youre ghost's best friend.
I Want to kill you twice. but I don't Have time.
Rayman never Die...

Videos

Edits

This character has not been edited.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.