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Using the same spritesheet as Alerkina4's version, Yochi's take on Hyrule's ubiquitous princess doesn't have too much to work with in terms of moves. The character does have a Link striker and two Hypers, one with the capacity to instantly K.O any opponent, regardless of whether the move was blocked or not.

TLoZ Zelda (Princess Zelda)
YochiZeldaPort
Character portrait

Creator

YochiThMaster333

Download

YochiThMaster333's version
YochiThMaster333's version's .cns fix

Resolution

Low

Gameplay

YochiZeldaIdle

Zelda is a four button character. All buttons, save for (Z)Button-z and (C)Button-c, are used, with (S)Button-s activating a power charge.

Gameplay is rather standard and barebones. Zelda technically has no Specials, as none are defined in the .cmd file. Zelda has a striker that can be summoned by pressing (B)Button-b while crouching. The striker has an odd issue. When called upon, it unleashes its Attack when right in front of Zelda, meaning that if Zelda hopped backwards, it would Attack.

Zelda has two Hypers. The first, QCF_ab, is akin to many auto-combo-esque Moves. It also gives back a small amount of power. The second, QCF_xy, is based off Zelda's Final Smash in the Super Smash Bros series. The move is unblockable, and delivers a One-hit knockout. Even if the projectile from the move was blocked, it would still K.O, but a clone of Zelda would be produced.

While Zelda seems to contain custom A.I coding, it isn't too different from the default A.I, using various techniques at random intervals.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Hypers

Name Command Input Properties
QCF_ab QCF (X)Button-x + (Y)Button-y Uses 1000 Power
YochiZeldaHyper
Name Command Input Properties
QCF_xy QCF (A)Button-a + (B)Button-b Proj
OHKO
Uses 3000 Power
YochiZeldaLightArrow1YochiZeldaLightArrow2

Others

Name Command Input Properties
s (S)Button-s
YochiZeldaPowerCharge

Palette Gallery

YochiZelda1
Button-a
YochiZelda2
Button-b
YochiZelda3
Button-c
kfm kfm2 kfm3
YochiZelda4
Button-x
kfm4

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Camera
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Trivia

  • The various mentions of Kung Fu Man in Zelda's files possibly indicate that it was an edit of the aforementioned character.

Edits

This character has not been edited.

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