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This subpage contains any edits of Xedarts' version of Pikachu. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.

Zobbes' edit

Pikachu (Pikachu)
ZobbesPikaport
Character portrait

Editor

Zobbes

Download

MediaFire

Resolution

Low

XedPikaidle

Zobbes edited Xedarts' version, giving it a larger six-button layout to allow regular activation of close-range activation moves, plus additional sounds, moves, victory quotes and portraits, as well as a sped-up Super Electroshock Attack (which also deals more damage). Pikachu has also been scaled up, allowing it to be hit by taller characters, but at the same time, the sprite quality has been compromised.

Many of these aesthetic differences are lifted from Marvel vs. Capcom 2, despite the character not playing much like said game.

Stats

Unchanged from original version.

Movelist

Unchanged from original version.

Palette Gallery

XedPikapal1
Button-a
XedPikapal2
Button-b
XedPikapal3
Button-c
test test02 (Shiny colours) test03
XedPikapal4
Button-x
XedPikapal5
Button-y
XedPikapal6
Button-z
test04 test05 test06
XedPikapal7
Button-s+Button-a
XedPikapal8
Button-s+Button-b
XedPikapal9
Button-s+Button-c
test07 test08 test09
ZobbesPikapal10
Button-s+Button-x
test10

Victory quotes

General

Pikachu!
Pikachu! Pikachu!
Pi? Pika? Pikachu!
Pika! Pikachu!

LuigiTheYoshi11's edit (PIKKKKKACHUUUUUUUUU)

PIKKKKKACHUUUUUUUUU (Pikachu)
ZobbesPikaport
Character portrait

Editor

LuigiTheYoshi11

Download

MediaFire

Resolution

Low

Luigi11Pikachuidle

An edit of Zobbes' edit of Xed's version, this Pikachu is quite cheap, having larger attack hitboxes in most of its moves as well as being much larger in general, a lack of collision hitboxes in its standing animation and heavily buffed stats. Its moveset is unchanged, however, and it loses fairly easily to cheap characters that utilize custom K.O. states and/or ReversalDefs such as Rare Akuma and F1, as well as other, stronger cheap characters.

Due to a PalFX state controller found in its command file, its default palette shows up an odd red colour. It also causes WinMUGEN to crash due to its versiondate being non-numerical.

Stats

Life
9005

Power
10000

Attack
1000

Defence
600

Movelist

Unchanged from original version.

Palette Gallery

XedPikapal1
Button-a
test

Victory quotes

General

PIIKKKKKKKKKKKKKAAAAAAAAAAAAAAAAACHUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!


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