Plagued with problems right from the get-go, this Pikachu is a literal spriteswap of Kung Fu Man, with most of the hitboxes and code left intact. Due to erroneous code, some of Pikachu's attacks fail to make contact, while other attacks fail to activate at all. If a Trainer were to come across this Pikachu in the wild, one can only hope they decide against catching it.
Pikachu plays exactly like the second version of Elecbyte's Kung Fu Man, but without its Specials and Hypers, making it very limited in what it can do; this is not helped by the wonky attack hitboxes that don't necessarily cover the correct portion of the attack, most notably in Pikachu's aerials, nor by the standing light and medium punches that don't make contact at all due to animelem trigger errors. When attempting to activate a Special or Hyper going by Kung Fu Man's activation methods, Pikachu gets stuck in an animation loop until a button is pressed or (in the cases where Pikachu gets stuck in an attacking animation), it is hit by the opponent.
This character does not have any Special or Hyper Attacks.
This character does not have any victory quotes, meaning it uses the screenpack's default.