Natalia Glinka is an intelligence officer and soldier from an unknown country. She is very religious, obeys orders to the letter, and is always calm and level-headed. Natalia enters the fight to gather information on numerous disappearances caused by a new weapon.
In M.U.G.E.N, Natalia Glinka has been made by ZSM.
Natalia is a slow character who fights using melee and her pilebunker, who is also melee and no projectile. She has only one super, which costs her entire energy but her power bar reloads fast every time it strikes her opponent. She attacks together with one of 4 different assists chosen before the match starts. The player can call the assist by using (A) in combination with the direction arrows (as long as the support bar at enough level, she reloads automatically but will decrease if she is hit while guarding an attack), furthermore she cannot be hurt by the opponent.
She has two different modes depending on the palette chosen; "Original" and "Arrange". With Arrange mode, her combos are faster and easier to perform.
Her AI is brutal, even spamming projectiles will not work against her as she constantly blocks while her assists counters the projectile, which does not hurt Natalia.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.