This subpage contains any edits of MUGENHunter's version of Metal Sonic. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.
This edit makes some substantial changes to the character, completely changing the playstyle, removing its hologram assists in favor of new Specials that emphasize on close-range combat, including a Spin Dash and Homing Attack and a new Special, Metal Crash, which deals huge damage but has long startup lag, and a new knockdown attack activated with (Z) was added as well, though Metal Sonic's comboability is still mediocre. A new Hyper was added, V. Maximum Overdrive Attack, which is an OHKO and is unblockable, though it's possible to jump behind it to avoid the attack. Some other minor changes were made, like dramatically increasing the range of Super Eletric Field Attack [sic] (renamed Burst Spark Field) and adding a backwards dodge.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Original names, activation methods and properties for moves that have been modified are faded. Only animations that have changed are shown. Moves that have only been renamed are not listed.
The voice clip that plays when Metal Sonic uses V. Maximum Overdrive Attack is taken from Cooler, possibly referencing Super Mario Bros. Z, as Mecha Sonic, who appears as the main antagonist in said fan animation, also uses voice clips taken from Cooler.