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Mega Man (Classic)

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Mega Man
Mega Man SSB4
Artwork from Super Smash Bros. for Nintendo 3DS and Wii U

Creator(s)

Various

Download

JinKazama's version
Buster Megaman
NES Mega Man
ChAoTiC's Mega Man
!E's H.MegaMan
DarkCipherLucius' version
DG's Mega Man
Old School Megaman
Megaman Team

Origin

Mega Man


"Mega Man" redirects here. For other characters also named Mega Man, see Mega Man (disambiguation).

Mega Man (known in Japan as Rockman) is the protagonist to the Mega Man series by Capcom. He was originally a lab assistant robot, but was later turned into a fighting robot to protect the world from the evil scientist Dr. Wily and his evil robots.

Mega Man's main abilities are his Mega Buster, a cannon adapted to his right arm which can shoot powerful plasma blasts, and the ability to use multiple special weapons he obtains from the enemies he defeats or in some cases found lying around (like the Magnet Beam from Mega Man on the NES).

In M.U.G.E.N, he was made by several creators. Most of them are based on his appearance in the fighting game Marvel vs. Capcom, with JinKazama's being the one more similar to his original incarnation. Other, despite using sprites from said game, have completely new movesets and color palettes.

JinKazama's MegaManEdit

Yesman

JinKazama created a Mega Man using the same sprites and fighting style that he used in his appearance as a playable character in the fighting game Marvel vs. Capcom. Mega Man is very loyal to his Marvel vs. Capcom incarnation, he plays exactly the same as he does in the original game, except for an additional level 3 hyper.

Aside from this Mega Man, JinKazama made another version of Mega Man he named "Buster Megaman", who features a unique variety of original moves. Most of his move are original, other are taken from characters from other Mega Man, Street Fighter and Marvel characters. This Mega Man has a low sprite and voice quality, and is an early version of his MvC Megaman.

StatsEdit

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Rock ball summon HCB Button-LK

JinKazamaMegamanEddieJinKazamaMegamanEddieRockBall


Name Command Input Properties
Tornado Hold Summon HCB Button-MK

JinKazamaMegamanEddieJinKazamaMegamanEddieTornadoHold


Name Command Input Properties
Leaf Shield Summon HCB Button-HK

JinKazamaMegamanEddieJinKazamaMegamanEddieWoodShield


Name Command Input Properties
Rock Ball QCF Button-Punch With the Rock Ball Selected

JinKazamaMegamanTornadoHoldJinKazamaMegamanRockBall


Name Command Input Properties
Tornado Hold QCF Button-Punch With the Tornado Hold Selected

JinKazamaMegamanTornadoHoldJinKazamaMegamanTornadoHoldFan


Name Command Input Properties
Leaf Shield QCF Button-Punch With the Leaf Shield Selected

JinKazamaMegamanTornadoHoldJinKazamaMegamanLeafShield


Name Command Input Properties
Mega Upper DP Button-Punch Airok

JinKazamaMegamanUpper


Name Command Input Properties
Assist Protoman Button-MP+Button-MK

JinKazamaMegamanProtomanJinKazamaMegamanProtomanStrike


HypersEdit

Name Command Input Properties
Hyper Megaman QCF Button-2xPunch Uses 1000 power

JinKazamaMegamanHyperMegamanJinKazamaMegamanHyperMegamanBeamJinKazamaMegamanHyperMegamanBeatJinKazamaMegamanHyperMegamanEddieJinKazamaMegamanHyperMegamanRush


Name Command Input Properties
Rush Drill QCF Button-2xKick Uses 1000 power

JinKazamaMegamanRushDrill


Name Command Input Properties
Beat Plane QCB Button-2xKick Uses 1000 power

JinKazamaMegamanBeatPlane


Name Command Input Properties
Final QCF QCF Button-2xPunch Uses 3000 power

JinKazamaMegamanFinalShotJinKazamaMegamanFinal


Palette GalleryEdit

NES Mega ManEdit

NES Megaman

NES Mega Man is a version of Mega Man created by Hsiehtm, who is based on his appearance in the original games for the Nintendo Entertainment System. This version plays exactly like he does in his NES games, specifically Mega Man 2.

He is able to shoot bullets from his Mega Buster, and use three special weapons from Mega Man 2: Metal Blade, Air Shooter and Time Stopper.

StatsEdit

  • Life: 10000
  • Power: 30000
  • Attack: 10000
  • Defence: 10

Old School MegamanEdit

There is another version of NES Megaman that can fight, and uses Beat, Rush and Eddie as strikers. He plays in a MvC type style and has decent AI. He doesn't have any specials, but one hyper.

ChAoTiC's MegamanEdit

Yes

For the Super Marvel vs. Capcom: Eternity of Heroes project by the InfinityMugenTeam, a much more custom version of Megaman was created by ChAoTiC. This one has a different higher quality voice, as some of the voices used are from Super Adventure Rockman and several new balanced attacks and seems to have a lighter blue.

Palette GalleryEdit

!E's H.MegaManEdit

Megar

This version of Megaman by Eternaga features Mega Man without his helmet, this one uses moves that rely more on up-close melee than projectiles and buster shots.

Palette GalleryEdit

DarkCipherLucius's MegamanEdit

Yesman

This is a version of Megaman made by DarkCipherLucius for the Super Marvel vs. Capcom: Eternity of Heroes Project. this one uses sprites from Marvel vs. Capcom, but has a completely new moveset. He is able to shoot faster and rapid-fire, and has more special weapons, some of which are from the game Mega Man & Bass, and others are original. He has two new Hyper Combos, and he plays differently than the other versions of Megaman, but for some reason he is unable to throw his opponent. This version apparently has a bug when played in M.U.G.E.N 1.0 and can be simply fixed when replacing the name inside of the .def file with "MvC-EoH: Rockman Copy".

Palette GalleryEdit

DG's MegamanEdit

Yesman

Another MVC-Styled Mega Man, this one is generally loyal to the original game, but has new abilities such as calling his robot friends as strikers, and more cooperation with his robot dog Rush, allowing him to transform into a coil to make Mega Man jump higher, or into a jet that allows Mega Man to fly in the air.

But the main feature of this Mega Man is a special transformation, which allows Mega Man to merge with Rush and gain a completely new moveset.

StatsEdit

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

Palette GalleryEdit

Mega Man
Classic Mega Man Characters Air ManAqua ManAstromanBassBoxart MegamanBubble ManBurner ManBurst ManCentaur ManClown ManCrash ManCut ManDrill ManDr. WilyDynamo ManElec ManFire ManFreeze ManFrost ManGemini ManGuts ManGrenade ManGround ManHeat ManHornet ManIce ManJewel ManKingKnight ManMad GrinderMagma ManMagic ManMagnet ManMashMega ManMetal ManMetoolNapalm ManPharaoh ManProto ManPunkQuick ManRollRushSearch ManShadow ManSkull ManSlash ManSnake ManSniper JoeSpark ManStone ManSun GodTengu ManTop ManTornado ManWood ManYellow Devil
Mega Man X Characters Armored ArmadilloAxlBlast HornetBlaze HeatnixBlizzard BuffaloBlizzard WolfangBoomer KuwangerChill PenguinColonelCyber PeacockDoubleEregionFlame HyenardFlame MammothGateGeneralGulpferHigh MaxInfinity MijinionIrisIzzy GlowJet StingrayLaunch OctopusLumineMagma DragoonMattrexMega Man XNightmare MotherNightmare-SnakeSigmaSlash BeastSpark MandrillSting ChameleonStorm EagleVileZero
Mega Man Zero Characters Childre InarabittaCopy-XDeathtanz MantiskDevilbat SchiltFenrir LunaedgeHarpuiaHeat GenblemKraftOmega ZeroPanther FauclawsPegasolta EclairPhantomPoler KamrousTech KrakenTretista KelverianZero
Mega Man ZX Characters AileBifrost the CrocoroidChronoforce the XiphosuroidFistleo the PredaroidHurricaune the WolveroidPrometheusProtectos the GoreroidPurprill the MandroidVent
Mega Man Legends Characters Rock VolnuttServbotTron Bonne
Mega Man Battle Network Characters Bass.EXEFireman.EXEHigure YamitaroLaserman.EXEMagnetman.EXEMeddyMegaMan.EXEMetalman.EXEProtoman.EXE
Stages

Air ForceAir LandAir Man's StageArea A - ForestArea D - HighwayArea H - Mettaur Theme ParkBlizzard Buffalo StageBubbleman StageBurstman StageCentral HighwayColdman's StageCut Man's StageCrash Man's StageDive Man StageDarkman StageDr. Wily's BaseDr. Wily's Flying FortressElec Man's StageEndless Highway DaytimeFire Man's StageHeat Man's StageIce LandIce Man's StageInami TempleJunkman StageKattelox IslandLight LabsMegaMan ZX Debug RoomMetalman’s stageSky LagoonToad Man StageTomahawk Man StageX2 Introduction StageWily CastleWily LandYellow Devil Stage

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