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This character may have clever keepaway with gadgets and gizmos galore but he can also seal your fate with powerful and sometimes even endless combos. He also has an author's signature Easy Mode that heavily simplifies gameplay.

MARVIN (MARVIN THE MARTIAN)
DDRMarvinport
Character portrait

Creator

DDR

Download

DDR Creations

Resolution

Low

Gameplay

Marvin

MARVIN is a six-button character who has a lot of mechanics found in the Marvel vs. Capcom series, such as a Super Jump, Chain Comboing, Push Block and easy to perform Hypers, though he lacks a damage dampener. A majority of MARVIN's heavy Normals are projectiles; these Normals are the standing and aerial verions of (Z)Button-z and the standing and crouching versions of (C)Button-c.

Even though MARVIN is designed to be a keepaway character he has combos capable of draining 45% of the opponents health without the need of any powerbars. Easy Mode makes moves easy to activate, only requiring pressing the same button twice to activate Specials and pressing two buttons at once to use Hypers. The character can chain light attacks into medium attacks into heavy attacks, along with being able to chain punches into kicks.

MARVIN has a variety of moves at his disposal, such as the Cosmonade, which is a set of projectiles which the player can summon up to 3 of at once. There are several variants of this move; two of which are aim-able by holding down the attack button pressed, Whilst the variant that isn't aimable bounces until it's close enough to the opponent. MARVIN also has several infinites at his disposal with varying degrees of difficulty.

MARVIN has a custom A.I. which, whilst capable of doing some decent combos, tends to use keepaway moves at times that leave himself vulnerable.

Stats

Life
1000

Power
5000

Attack
90

Defence
95

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
(C)Button-c Proj
Name Command Input Properties
[ Button-D ] (C)Button-c Proj
Name Command Input Properties
Blitzooka QCF (X)Button-x on Normal Mode
[ Button-D ] (X)Button-x (X)Button-x on Easy Mode
AirokProj
Name Command Input Properties
Bracer Beam Low HCF (X)Button-x on Normal Mode
(X)Button-x (X)Button-x on Easy Mode
Proj
Name Command Input Properties
Bracer Beam Mid HCF (Z)Button-z on Normal Mode
(Z)Button-z (Z)Button-z on Easy Mode
Proj
Name Command Input Properties
Bracer Beam High HCF (Y)Button-y on Normal Mode
(Y)Button-y (Y)Button-y on Easy Mode
Proj
Name Command Input Properties
Bracer Beam Up HCF (Y)Button-y on Normal Mode
(Y)Button-y (Y)Button-y on Easy Mode
Proj
Requires Saucer Mode to be active
Name Command Input Properties
Bracer Beam Down HCF (B)Button-b on Normal Mode
(B)Button-b (B)Button-b on Easy Mode
Proj
Requires Saucer Mode to be active
Name Command Input Properties
Cosmonade QCB (X)Button-x on Normal Mode
[ Button-B ] (X)Button-x (X)Button-x on Easy Mode
Name Command Input Properties
Cosmonade3 QCB (Z)Button-z on Normal Mode
[ Button-B ] (Z)Button-z (Z)Button-z on Easy Mode
Name Command Input Properties
Martian Message QCF (C)Button-c on Normal Mode
(C)Button-c (C)Button-c on Easy Mode
Name Command Input Properties
Air Desintegration [sic] QCF (Y)Button-y+(Z)Button-z on Normal Mode
(Y)Button-y+(Z)Button-z on Easy Mode
Aironly
Uses 1000 Power
Name Command Input Properties
Mars Mencer QCF (Y)Button-y+(Z)Button-z on Normal Mode
(Y)Button-y+(Z)Button-z on Easy Mode
Requires Saucer Mode to be active
Uses 1000 Power
Name Command Input Properties
Fate Sealer QCF (B)Button-b+(C)Button-c Uses 1000 Power
DDRMarvinFateSealer

Hypers

Name Command Input Properties
Martians QCB (A)Button-a on Normal Mode
[ Button-B ] (A)Button-a (A)Button-a on Easy Mode

Others

Name Command Input Properties
K9 QCB (C)Button-c on Normal Mode
[ Button-B ] (C)Button-c (C)Button-c on Easy Mode
Name Command Input Properties
Saucer Mode HCB (B)Button-b+(C)Button-c on Normal Mode
(B)Button-b+(C)Button-c on Easy Mode

Palette Gallery

DDRMarvinpal1
Button-a
DDRMarvinpal2
Button-b
DDRMarvinpal3
Button-c
Marvin Marvin2 Marvin3
DDRMarvinpal4
Button-x
DDRMarvinpal5
Button-y
DDRMarvinpal6
Button-z
Marvin4 Marvin5 Marvin6

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

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