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Magnemite
Magnemite
Artwork from Pokémon FireRed and LeafGreen

Creator(s)

KM
ShowBuySpirit

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KM's version
ShowBuySpirit's version

Origin

Pokémon

Magnemite is an Electric/Steel-type Pokémon from the Pokémon series. It is the first stage of the Magnezone evolution family, and evolves into Magneton. It appears at #081 in both the Kanto and National Pokédexes.

Magnemite are usually seen in power plants and use anti-gravity to remain afloat, which is generated by the magnets on its sides. They can create really potent electric waves by spinning their magnets really fast.

In M.U.G.E.N, Magnetmite has been made twice: once by KM and another time by ShowBuySpirit.

KM's version[]

KoiruIdle

KM's version uses three buttons (A, B and C) to fight; A is a tackle attack, B fires a small electric projectile, while C uses supersonic, which stuns the opponent for a bit, but uses a bit of power. Rather than move conventionally, Koiru flies around the screen, meaning it doesn't have any crouching attacks, nor can it crouch in the first place. The A.I. takes full advantage of this flying ability, and will fly far off-screen to where it is near-impossible to hit.

Stats[]

Life
700

Power
3000

Attack
130

Defence
95

Movelist[]

This character does not have any Special or Hyper Attacks.

Palette Gallery[]

KoiruIdle
Button-a
Koiru

ShowtimeSpirit's version[]

CoilIdle

This version is a five-button character charge character that uses all but the Y button. Its Z button functions as a Hyper button, since all of its Hypers are done with that button.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

sonic boom
Command Input Properties
[ Left ] Right A Move is attributed as a projectile
CoilSonicBoomCoilBoom
shockwave
Command Input Properties
[ Left ] Right B Move is attributed as a projectile
CoilShockwaveCoilWave
Swift
Command Input Properties
[ Left ] Right C Move is attributed as a projectile
CoilSonicBoomCoilSwift
Spark
Command Input Properties
[ Down ] Up A, B, or C
CoilSparkCoilSparkEffect

-Hypers-[]

Thunderbolt
Command Input Properties
[ Left ] Right Z Uses 1000 Power
CoilSonicBoom
Super spark
Command Input Properties
[ Down ] Up Z Uses 1000 Power
CoilSparkCoilSparkEffect
Thunder beam
Command Input Properties
Z Move is attributed as a projectile
Uses 3000 Power
CoilBeamFireCoilBeam

Palette Gallery[]

Coilpal1
Button-a
Coilpal2
Button-b
Coilpal3
Button-c
Coil_01 Coil_02 (Shiny colors) Coil_03
Coilpal4
Button-x
Coil_04
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Generation III Pokémon BlazikenBreloomDeoxysFlygonGardevoirKyogreMawileMiloticRayquazaRegiceRegisteelSceptileTorchicZangoose
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Generation VI Pokémon ChespinClauncherGreninjaHonedgeSylveon
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