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This plumber in green uses a smaller version of Luigi as a base, so it should come as no surprise that he has various things in common with said character. Luigi's moveset tries to mimic that of the Super Smash Bros. series, such as replacing M.U.G.E.N's standard blocking with a temporary shield and having highly damaging moves that send opponents flying long distances, though it's fortunate that these moves are easily punishable.

Luigi (Luigi)
LuigiWarner
Character portrait

Creator

Warner

Download

Infinity M.U.G.E.N Team
MidoriGemini's sprite patch and soundpack

Resolution

Low

Gameplay

Warner

Luigi is a spriteswap of N64Mario's Pocket SSB Luigi, being much larger in size and having a different appearance.

This Luigi's weaknesses come from the fact that he has no way to deal with blocking. The only way he can guard any of its opponent's attacks is if he deploys his shield, lasting for a short time if not put away. If the shield breaks, Luigi will be momentarily stunned, leaving him wide open for any oncoming attacks. None of Luigi's attacks penetrate blocks, except for his grabs. Luigi isn't agile, either and lacks in-depth attack options outside a range of fireballs, Luigi Cyclones, Smash Attacks, and Hypers.

Luigi has physics near exactly, if not exactly, the same to Super Smash Bros. on the Nintendo 64. This means that if you know a great combo (Like Down-Air to Up-Special), chances are you can do it in this version. Luigi can be a weapon of mass destruction if you are good with Luigi in Super Smash Bros. 64.

One noticeable flaw about this character is that compared to the original Pocket SSB Luigi, Luigi Cyclone hits twice instead of once, making it deal one third of an opponent's Life per use.

Stats

Life
1000

Power
1000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Fireball (Y)Button-y Proj
WarnerLuigiFireballThrowWarnerLuigiFireball
Name Command Input Properties
Luigi Cyclone Button-D+(Y)Button-y Airok
WarnerLuigiCyclone
Name Command Input Properties
Super Jump Punch Button-U+(Y)Button-y Airok
WarnerLuigiSuperCoinJumpPunchWarnerLuigiSuperJumpPunchCoin

Hypers

Name Command Input Properties
Super Fireball (X)Button-x(X)Button-x(Y)Button-y Uses 1000 Power
WarnerLuigiFireballThrowWarnerLuigiSuperFireball
Name Command Input Properties
Super Uppercut (X)Button-xButton-U(Y)Button-y Uses 1000 Power
WarnerLuigiHyperSuperCoinJumpPunch
Name Command Input Properties
Super Tornado (X)Button-xButton-D(Y)Button-y Uses 1000 Power
WarnerLuigiSuperCycloneWarnerLuigiCyclone

Palette Gallery

LuigiW1
Button-a
LuigiW2
Button-b
LuigiW3
Button-c
luigi.act luigi2.act luigi3.act
LuigiW4
Button-x
LuigiW5
Button-y
LuigiW6
Button-z
luigirev.act luigifir.act wauigi.act (Waluigi's colors)

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Camera
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Edits

This character has not been edited.

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