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MUGEN Database

ShinRyoga and NeOaNkH's version

< Luigi

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This version of Luigi is a near identical clone of ShinRyoga and NeOaNkH's Mario, with the only differences being the obvious palette rearrangements, different sounds and slightly taller sprites; unfortunately, said sprites were scaled vertically rather than redone, which gives the character a somewhat distorted appearance.

Super Luigi (SuperLuigi)
SuperLuigiSRNA
Character portrait

Creator

ShinRyoga & NeOaNkH

Download

Random Select
Puncake's patch

Resolution

Low

Gameplay

SuperWeegee

Super Luigi is a six-button character that is nearly identical to the same creators' Super Mario character, with the only differences being that Luigi has increased movement velocities, jumping prowess and Defence, at the cost of a reduction in Attack. Luigi has weak individual attacks but huge combo versatility; however, his combos are nothing if he is unable to pull them off. The easiest way to deal with Super Luigi is to stun him, as by doing so, he is unable to move, giving opponents the chance to do a combo and turn the tides in their favor. Characters with projectiles can also keep Super Luigi at bay, though they still need to watch out for his fireballs.

Super Luigi, like Super Mario, has the infamous brutal A.I., which is able to perform complex combos in a short time that can lock down opposing within seconds if not dealt with.

Stats

Life
1000

Power
3000

Attack
55

Defence
110

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Fireball QCF Button-xyz or
QCF Button-xyz2
Proj Airok
Button-xyz2 version: uses 1000 Power
SL1
Name Command Input Properties
Tornado Spin QCB Button-xyz or
QCB Button-xyz2
Airok
Button-xyz2 version: uses 1000 Power
SL2
Name Command Input Properties
Coin Punch DP Button-xyz or
DP Button-xyz2
Knockdown
Button-xyz2 version: uses 1000 Power
SL3
Name Command Input Properties
Coin Punch Counter RQCB (Z)Button-z while guarding Counter
Uses 2000 Power
SL3
Name Command Input Properties
Air Glide Button-F Button-F or
Button-B Button-B Button-F
Aironly
Not usable in Stone Luigi mode
Button-B Button-B Button-F version: uses 1000 Power
LuigiGlide
Name Command Input Properties
Butt Stomp Button-D (C)Button-c or
Button-D Button-abc2
Aironly
Button-abc2 version: uses 1000 Power
Name Command Input Properties
Teleport Button-D Button-D Button-D Ghost Luigi mode only
Name Command Input Properties
Statue Blast Button-D Button-D Button-D Press Button-U, Button-xyz or Button-abc for explosion
Requires 1000 Power
Stone Luigi mode only
Name Command Input Properties
Time Freeze Button-D Button-D Button-D Requires 3000 Power and low Life
Uses 1000 Power
Matrix Luigi mode only

Hypers

Name Command Input Properties
Super Star QCF QCF (A)Button-a Becomes Invincible for limited time after use
Not usable in Matrix Luigi nor Stone Luigi mode
Uses 3000 Power
Luigistar
Name Command Input Properties
Super Hammer QCF QCF (B)Button-b InvincibleKnockdown
Not usable in Matrix Luigi nor Stone Luigi mode
Uses 3000 Power
SL5
Name Command Input Properties
Super Flame QCF QCF (C)Button-c Invincible
Not usable in Stone Luigi mode
Uses 3000 Power
SL4

Palette Gallery

LuigiPal1
Button-a
LuigiPal2
Button-b
Luigi3
Button-c
1,1 (Waluigi's colors) 1,3
Luigi4
Button-x
Luigi5
Button-y
Luigi6
Button-z
(Mario's colors) (Wario's colors) 1,6
LuigiM1
Button-s+Button-a
LuigiG1
Button-s+Button-b
LuigiS1
Button-s+Button-c
1,7 1,8 1,9
LuigiM2
Button-s+Button-x
LuigiG2
Button-s+Button-y
LuigiS2
Button-s+Button-z
1,10 1,11 1,12

Matrix Luigi

NeoWeegee

In this mode, Luigi gains the power of the Matrix which is shown as a green matrix like aura that follows him whenever he moves. The main benefits you gain from this form is that you can perform combos much more faster allowing you to gain more hit combo attacks double then what he could do normally. However, the downsides are that he can't do as much damage, meaning you will need to hit your opponent more to get the same amount of damage as normal, it cannot grab his opponent and cannot use EX specials but can perform walljump by pressing Button-U when holding Button-B to a screen's corner. Matrix Luigi can only use Super Flame as hyper.

Ghost Luigi

GhostWeegee

In this mode, you fight as the spirit version of Luigi shown as a white transparent ghost. The major benefit of this is that Luigi is invincible in this state and can't receive any damage or be hit by his opponents. It also gives you a full Power bar allowing you to use a hyper from the start and the ability to teleport around the stage. However this ability comes with a big cost, your health will start to drop until its all gone meaning you have to battle your opponent fast. This version of Luigi is not suitable for long battles (e.g. boss battles). Ghost Luigi can use the 3 hypers.

Stone Luigi

StoneWeegee

In this mode, you play as the stone version of Luigi. This version of Luigi is based on when he wears the Tanooki suit. When playing as him, the main advantages are that you can deal more damage, have a higher defence against attacks and gain a new special attack themed around the Tanooki suit ability. However, the disadvantages of this ability is that Luigi moves around slower, his fireballs becomes useless as they stay in one place (excepted if you press QCF (Z)Button-z in air), you can't jump as high as normal and the Power bar degrades slowly. Stone Luigi can use none of the 3 Hypers.

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has been edited. For a full list of edits, see Edits.

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