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Link (The Legend of Zelda)

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This article is about the main protagonist of The Legend of Zelda. For other uses of Link, see Link (disambiguation).

Link
Link SSB4
Artwork from Super Smash Bros. for Nintendo 3DS and Wii U

Creator(s)

Various

Download

RMX, Silencer & Eikichi's version
MSDensky & MIRCOmor's version
Ermac Won & MIRCOmor's version
Papacap's version
AxKingsXRevengeX's version
Napoleonjonamite's edit
Werewood's version*
MGSSJ2's version
KingCharz, Chaos Dante, Ermac Won & MIRCOmor's version
alerkina4's version Werewood's version

Origin

The Legend of Zelda

Link is the primary protagonist and main playable character of The Legend of Zelda series, having appeared in every game of the series to date under what is usually a different incarnation. Due to his popularity and role in the source games, Link has made an appearance in every game of the Super Smash Bros. series as part of the starting roster, to the point of being the only Legend of Zelda representative in the original Super Smash Bros.; Link also made an appearance as a guest fighter in the GameCube version of Soulcalibur II.

In most games of the series, Link is the chosen hero of the goddesses that has to save Princess Zelda from Ganon, who intends to obtain the Triforce and use it to become the ruler of Hyrule, though Link has to acquire the legendary Master Sword in order to fulfil this destiny, a blade that no evil can lay their hands on. During his adventures, Link has to conquer dungeons and defeat Ganon's forces, as well as acquire various weapons and items that will help him in his quest, such as bombs and bottles; Link will also usually encounter a musical instrument that is important to the completion of his quest, such as the titular Ocarina in The Legend of Zelda: Ocarina of Time.

There are multiple versions of Link that have been made for the M.U.G.E.N engine by a variety of different authors, with the vast majority of them typically using attacks that involve the Master Sword and the various different items that Link encounters on his journeys, such as bombs, the bow and the hookshot.

RMX, Silencer, Eikichi, & Mike Werewolf's version

Link

The first of the six Links, this version is hand drawn with sprite rips from other characters. His appearance is based on the Link from The Legend of Zelda: A Link to the Past. He comes with his trademark equipment, such as bombs, hammer, arrows, and boomerang. Link can counter projectiles by using his mirror shield, if it's a normal projectile, then it's countered by a Kokiri shot. But if your opponent's projectile move is labelled a Hyper move, then it's countered by a Kokiri wave which is nearly impossible to avoid. There are the Hyper moves of the Biggoron sword and Kokiri wave. They are very powerful but costs 3000 of your power bar so it's like a one time use only. His other two Hyper moves are based more of defenses.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Spin attack QCB Button-xyz
RMXSEMWLinkSpinAttack
Name Command Input Properties
Impaling HCF Button-xyz
RMXSEMWLinkImpale
Name Command Input Properties
Divine Roll QCF Button-xyz Aironly2
RMXSEMWLinkDivineAirRoll
Name Command Input Properties
The Hammer [ Button-D ] Button-c Requires Hammer and Goron Wristlet


Name Command Input Properties
Bow and arrow Button-x+Button-a Requires Bow and Arrows
RMXSEMWLinkBowShotRMXSEMWLinkArrow
Name Command Input Properties
Boomerang Button-y+Button-b Requires Boomerang
RMXSEMWLinkBoomerangRMXSEMWLinkFlyingBoomerang
Name Command Input Properties
Bombs Button-x+Button-y Requires Bombs
RMXSEMWLinkBombThrowRMXSEMWLinkBomb
Name Command Input Properties
Time Bombs Button-a+Button-b Requires Bombs and Hylian Symbol
RMXSEMWLinkBombThrowRMXSEMWLinkBomb
Name Command Input Properties
Hookshot Button-z+Button-c Requires Hookshot
RMXSEMWLinkHookShotRMXSEMWLinkHook
Name Command Input Properties
Bottles Button-xyz or Button-abc during Button-s Requires bottle
RMXSEMWLinkBottles
Name Command Input Properties
Mirror Shield QCB Button-s Requires Mirror Shield
RMXSEMWLinkMirrorShield
Name Command Input Properties
Powder Keg DP Button-xyz Requires Powder Keg
RMXSEMWLinkPowderKegRMXSEMWLinkKeg
Name Command Input Properties
Kokiri Shot QCF Button-xyz Requires Hylian Symbol
RMXSEMWLinkKokoriShotRMXSEMWLinkKokori
Name Command Input Properties
Teleport QCB Button-abc Requires Hylian Symbol
RMXSEMWLinkTeleport
Name Command Input Properties
Invisibility Button-D Button-D Button-DButton-s Requires Spooky's Mask
RMXSEMWLinkSpookyMask
Name Command Input Properties
Moosh QCF Button-abc Requires Moosh
RMXSEMWLinkMoosh
Name Command Input Properties
Jumped Sword Slash RDP Button-xyz Requires Biggoron Sword
RMXSEMWLinkBiggoron
Name Command Input Properties
Poisoned Arrows Button-x+Button-b Requires Bow, Arrows and Poisoned Arrows
Uses 300 power level


Name Command Input Properties
Homing Device Arrows Button-y+Button-a Requires Bow, Arrows and Homing Device Arrows
Uses 300 power level


Name Command Input Properties
Geyser Button-D Button-D Button-D Button-xyz or Button-abc Requires Fire Magic
Uses 500 Power
RMXSEMWLinkGeyser
Name Command Input Properties
Fire Staff Button-y+Button-z Requires Fire Magic
Uses 500 power
RMXSEMWLinkFireWandRMXSEMWLinkFireWandItselfRMXSEMWLinkFire
Name Command Input Properties
Ice Staff Button-a+Button-c Requires Ice Magic
Uses 500 power
RMXSEMWLinkIceWandRMXSEMWLinkIceWandItselfRMXSEMWLinkIce

Hypers

Name Command Input Properties
Kokori Wave QCF Button-xyz2 Requires Hylian Symbol
Uses 3000 power
RMXSEMWLinkKokoriWaveRMXSEMWLinkWave
Name Command Input Properties
Biggoron Scombo QCB Button-xyz2 Requires Hammer and Biggoron Sword
uses 3000 power
RMXSEMWLinkBiggoronSuperRMXSEMWLinkBiggoronSuperCombo
Name Command Input Properties
Time Song Button-B Button-F Button-s Requires Ocarina
Uses 3000 power
RMXSEMWTimeSong
Name Command Input Properties
Nayru's Love QCB HCF Button-s Requires Nayru's Love
Uses at least 2000 power


Name Command Input Properties
Illusions dance Button-B Button-F Button-xyz Requires Hylian Symbol
Uses at least 1500 power
RMXSEMWLinkIllusionDance

Palette Gallery

RMXSEMWLinkLink01
Button-a
RMXSEMWLinkLink02
Button-b
RMXSEMWLinkBlack2
Button-c
Link01 Link02 Black2
RMXSEMWLinkBlanc1
Button-x
RMXSEMWLinkBleu1
Button-y
RMXSEMWLinkBleuvert
Button-z
Blanc1 Bleu1 Bleuvert
RMXSEMWLinkGris1
Button-s+Button-a
RMXSEMWLinkJuane2
Button-s+Button-b
RMXSEMWLinkOrange
Button-s+Button-c
Gris1 Jaune2 Orange
RMXSEMWLinkRouge1
Button-s+Button-x
RMXSEMWLinkRouge3
Button-s+Button-y
RMXSEMWLinkViolet2
Button-s+Button-z
Rouge1 Rouge3 Violet2

MSDensky & MICROmor's version

YLink

An edit of Manjimaru. started by MIRCOmo and then MSDensky and Ermac Won made different styles of the character.

This character is an edit of Manjimaru from Kabuki Klash. He appears to have original game play and does come with his bombs, boomerang, bow and arrows and hammer, and two new hyper moves, FD/Oni Link and Gale Boomerang. He has EX versions that each cost 500 power.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Boomerang QCF Button-xyz
QCF Button-xyz2
Proj
EX version uses 500 power
MSMICROLinkBoomerangThrowMSMICROLinkBoomerang
Name Command Input Properties
Sword Beam QCF Button-abc
QCF Button-abc2
EX version uses 500 power
MSMICROLinkBladeBeamshootMSMICROLinkBladeBeam
Name Command Input Properties
Hero's Bow Button-B Button-F Button-xyz
Button-B Button-F Button-xyz2
EX version uses 500 power
MSMICROLinkBowMSMICROLinkArrow
Name Command Input Properties
Megaton Hammer QCB Button-xyz
QCB Button-xyz2
EX version uses 500 power
MSMICROLinkMegatonSmash
Name Command Input Properties
Spin Attack QCB Button-abc
QCB Button-abc2
Airok
EX version uses 500 power
MSMICROLinkSpinAttack
Name Command Input Properties
Bombs Button-D Button-D Button-xyz
Button-D Button-D Button-xyz2
EX version uses 500 power
MSMICROLinkBomb
Name Command Input Properties
Rising SpinAttack Button-F Button-F Button-abc
Button-F Button-F Button-abc2
EX version uses 500 power
MSMICROLinkSpinAttack

Hypers

Name Command Input Properties
Hurricane Attack QCB QCB Button-abc Uses 1000 power
MSMICROLinkHurricane
Name Command Input Properties
FD/Oni Link QCB QCB Button-b+Button-y Uses 3000 power
MSMICROLinkOniLink

Palette Gallery

MSDMICROLinkylink
Button-a
MSDMICROLinkylink2
Button-b
MSDMICROLinkylink3
Button-c
ylink ylink2 ylink3
MSDMICROLinkylink4
Button-x
MSDMICROLinkylink5
Button-y
MSDMICROLinkylink6
Button-z
ylink4 ylink5 ylink6
MSDMICROLinkylink14
Button-s+Button-a
MSDMICROLinkylink9
Button-s+Button-b
MSDMICROLinkylink10
Button-s+Button-c
ylink14 ylink9 ylink10
MSDMICROLinkylink11
Button-s+Button-x
MSDMICROLinkdarklink2
Button-s+Button-y
ylink11 darklink2

Ermac Won & MICROmor's version

YLink

This version is also an edit of Manjimaru with fast attacks and MvC gameplay. His combos deal heavy damage. He can put the opponent into an infinite when he throws his bombs at a close range against them. He has a dark link mode that is accessed by pressing Button-s and a button on the character selection screen.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Megaton Hammer DP Button-xyz
EWMICROLinkMegatonHammer
Name Command Input Properties
Boomerang QCF Button-xyz Proj
EWMICROLinkBoomerangThrowEWMICROLinkBoomerang
Name Command Input Properties
Spin Attack QCB Button-xyz
EWMICROLinkSpinAttack
Name Command Input Properties
Hero's Bow QCF Button-abc Proj
EWMICROLinkHero'sBowEWMICROLinkHero'sArrow
Name Command Input Properties
Hookshot QCB Button-abc
EWMICROLinkHookshot
Name Command Input Properties
Bomb Button-x+Button-a Proj
EWMICROLinkBombThrowEWMICROLinkBomb
Name Command Input Properties
Rapid Slash Button-xyz Button-xyz Button-xyz
EWMICROLinkRapidSlash
Name Command Input Properties
Downward Thrust Button-D Button-abc Aironly2
EWMICROLinkDownwardThrust
Name Command Input Properties
Sword Dive QCF Button-abc Aironly2
Dark Link only
EWMICROLinkSwordDive
Name Command Input Properties
Warp Forward DP Button-abc Dark Link only
EWMICROLinkDarkWarp
Name Command Input Properties
Warp Backward RDP Button-abc Dark Link only
EWMICROLinkDarkWarp

Hypers

Name Command Input Properties
Light Arrow QCF Button-abc2 Proj
Normal Link only
Uses 1000 power
EWMICROLinkHero'sBowEWMICROLinkLightArrow
Name Command Input Properties
Super Spin Attack QCB Button-xyz2 Uses 1000 power
EWMICROLinkSpinAttackEWMICROLinkSpinTornado
Name Command Input Properties
Hidden Skills QCF Button-c+Button-z Uses 2000 power
EWMICROLinkHiddenSkills
Name Command Input Properties
Deku Nut Toss DP Button-xyz2 Uses 2000 power
EWMICROLinkDekuNutTossEWMICROLinkDekuNut
Name Command Input Properties
Triforce Slash QCF Button-xyz2 Normal Link only
Uses 3000 power
EWMICROLinkTriforceSlash
Name Command Input Properties
Darkness Slash QCF Button-xyz2 Dark Link only
Uses 3000 power
EWMICROLinkDarknessSlash

AxKingsXRevengeX's version

AxKingsXRevengeXlinkidle

This Link is styled to look like a MvC Character, however, he is a minor edit of the Silver Surfer. This Link can be cheap when on his Magic Bean Leaf when throwing large bombs and never getting off of it.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Arrow HCB Button-xyz Proj
NJLinkHerosBowNJLinkArrow

Hypers

Name Command Input Properties
Hammer HCF Button-abc


Name Command Input Properties
bomb Button-z While on Leaf
NJLinkstandBombThrowNJLinkBomb
Name Command Input Properties
Mirror HCB Button-x+Button-y
AXLinkMirrorShotAXLinkMirrorShotBeam
Name Command Input Properties
Boomer HCB Button-a+Button-b
NJLinkBoomerangThrowNJLinkBoomerang
Name Command Input Properties
Spin HCF Button-x+Button-y


NapoleonJonamite's Link Edit

NJLinkIdle

While at heart an edit of Ax's Link, the vast majority of the character has been altered, even some of the sprites and animations. The character plays similarly to Napoleon's other characters, which he defines as "psuedo-MvC" style, meaning the character is very combo-heavy and uses all six attack buttons, but does not contain certain elements that define the Marvel vs. Capcom style of gameplay. His AI is very tough.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Shield Dash QCB Button-xyz
NJLinkShieldCharge
Name Command Input Properties
Megaton Hammer DP Button-xyz
NJLinkMegatonHammer
Name Command Input Properties
Arrow QCF Button-xyz Proj
NJLinkHerosBowNJLinkArrow
Name Command Input Properties
Sword Dive Button-D+Button-c Aironly2
NJLinkSwordDive
Name Command Input Properties
Hookshot QCB Button-abc
NJLinkHookshot
Name Command Input Properties
Bomb Toss QCF Button-xyz Aironly2
NJLinkBombThrowNJLinkBomb

Hypers

Name Command Input Properties
Boomerang QCF Button-xyz2 Uses 1000 power
NJLinkBoomerangThrowNJLinkBoomerang
Name Command Input Properties
Hylian Barrage QCB Button-xyz2 Uses 1000 power
NJLinkHerosBowNJLinkArrowNJLinkArrowNJLinkArrowNJLinkstandBombThrowNJLinkBomb
Name Command Input Properties
Spin Attack QCF Button-abc2 Uses 1000 power
NJLinkSpinAttack
Name Command Input Properties
Triforce Slash QCB Button-abc2 Uses 3000 power
NJLinkTriforceNJLinkTriforceSlash

Palette Gallery

NJLinkPal1
Button-a
NJLinkPal2
Button-b
NJLinkPal3
Button-c
LINK LINK2 LINK3
NJLinkPal4
Button-x
NJLinkPal5
Button-y
NJLinkPal6
Button-z
LINK4 LINK5 LINK6
NJLinkPal7
Button-s+Button-a
NJLinkPal8
Button-s+Button-b
LINK7 LINK8

KingCharz, Chaos Dante, Ermac Won & MIRCOmor's version

KingCharzLinkidle

This Link plays like a Marvel vs. Capcom character, though as be expected, uses the infamous Eternity of Heroes template. Despite this, this features good animation and has a vast array of combos and a balanced damage output.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Boomerang Throw QCF Button-xyz Proj
KCCDEWMLinkBoomerangThrowKCCDEWMLinkBoomerang
Name Command Input Properties
Spin Attack QCB Button-xyz Airok
KCCDEWMLinkSpinAttack
Name Command Input Properties
Hero's Bow QCF Button-abc Proj
KCCDEWMLinkHero'sBowKCCDEWMLinkArrow
Name Command Input Properties
Hookshot QCB Button-abc
KCCDEWMLinkHookshot
Name Command Input Properties
Bomb Button-x+Button-a Proj
KCCDEWMLinkBombThrowKCCDEWMLinkBomb
Name Command Input Properties
Downward Thrust Button-D+Button-abc Aironly2
KCCDEWMLinkDownStab
Name Command Input Properties
Rapid Slash Button-xyz Button-xyz Button-xyz
KCCDEWMLinkRapidSlash
Name Command Input Properties
Megaton Hammer DP Button-xyz
KCCDEWMLinkMegatonHammer

Hypers

Name Command Input Properties
Super Spin Attack QCB Button-xyz2 Airok
Uses 1000 power
KCCDEWMLinkSuperSpinAttack
Name Command Input Properties
Light Arrow QCF Button-abc2 Uses 1000 power
KCCDEWMLinkHero'sBowKCCDEWMLinkLightArrow
Name Command Input Properties
Hidden Skills QCB Button-abc2 Uses 2000 power
KCCDEWMLinkHyruleFinaleKCCDEWMLinkHyruleFinaleHelmSplitterKCCDEWMLinkHyruleFinaleBackStabKCCDEWMLinkHyruleFinaleStab
Name Command Input Properties
Triforce Slash QCF Button-xyz2 Uses 3000 power
KCCDEWMLinkTriforceSlashStartupKCCDEWMLinkTriforceSlashKCCDEWMLinkTriforceSlashConnect

Palette Gallery

KCCDEWMLinkGreenTP
Button-a
KCCDEWMLinkGreenOOT
Button-b
KCCDEWMLinkRedOOT
Button-c
GreenTP GreenOOT RedOOT
KCCDEWMLinkBlueOOT
Button-x
KCCDEWMLinkYellowSSB
Button-y
KCCDEWMLinkLightPurpleSSB
Button-z
BlueOOT YellowSSB LightPurpleSSB
KCCDEWMLinkDark
Button-s+Button-a
KCCDEWMLinkOriginal
Button-s+Button-b
Dark Original

Videos

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