This version of Lanky Kong has sprites edited from Donkey Kong from DK: King of Swing for the Gameboy Advance. Lanky can use its Grape Shooter and also play its trombone instrument.
Many of its Basic Attacks have the same animations when used. It is also missing two aerial Basics, and all but two of its crouching attacks. It has two moves that are labelled as Hypers, despite not using any energy at all or being as powerful as a normal, balanced Hyper.
Its normal attacks are slow, and it can't even rack up infinites as a result. However, Pine Apple (despite being Lanky's grape launcher) can be spammed at a distance for an easy victory. This is the only present infinite, as most normals are slow, with some even failing to hit up close. It also has a grab that will cause the opponent to disappear (even if it has required sprites).
Lanky uses the default M.U.G.E.N A.I.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
This character does not have any victory quotes, meaning it uses the screenpack's default.