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The sprites are drawn by Flammableking, the coding is done by Ax, and it uses the Marvel vs DC template.

Jatz (Jatz)
AxkingJatzPort
Character portrait

Creator

AxKing & Flammableking

Download

MediaFire

Resolution

Low

Gameplay

AxkingJatzIdle

This character uses the flawed Marvel vs DC template, giving it imperfect Air Dashing, Chain Comboing, and a Super Jump. It has only one Special and one Hyper, both of them are projectiles. The Fireball Special comes out incredibly fast, as the character recovers almost immediately after spitting it. While it is not an Infinite attack, it can pin an opponent down. The (C)Button-c is a multi-hitting bicycle kick, which is the safest of all of its Normals, clocking in at 10 on hit despite being a heavy attack.

The hitboxes are very unoptimized. The idle stance has eight blue hitboxes in total, and they slightly move from frame to frame. The Normals all have negative priority, which, while the norm in 2007, is now viewed as dated.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Fireball QCF Button-xyz Proj
AxkingJatzFireballAxkingJatzFireballProj

Hypers

Name Command Input Properties
Huge Beam QCF Button-xyz2 Proj
uses 1000 Power
AxkingJatzFireballAxkingJatzHugeBeam

Palette Gallery

AxkingJatzPal1
Button-a
pal1

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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