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MUGEN Database

Huolisi's version

< Iori Yagami

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Based off The King of Fighters '95, this version of Iori seems to lean closer to the source, containing one Hyper and all of its Specials. However, its Power system works differently, with three bars to work with and the ability to fill it up with most attacks. It also can't move while dodging, making it one of the only characters to accurately replicate the dodging mechanics.

Iori (Iori Yagami)
H95IoriPort
Character portrait

Creator

Huolisi

Download

4shared

Resolution

Low

Gameplay

H95IoriIdle

Iori is a four button character, with (Z)Button-z and (C)Button-c going unused. It is based off The King of Fighters '95. It also comes equipped with a dodge, Strong Attack, and Power charge. Unlike many conversions from said game, Iori's dodge is source accurate, as it doesn't allow the user to move forwards or backwards. However, the Power gauge also works differently, as it doesn't only fill up when attacked, but also can be filled up by attacking an opponent.

Compared to most other King of Fighters characters, Iori seems to be more combo heavy, as it has fast attacks, with more ability to chain. The IORI move is able to chain up to three times. Many of Iori's moves also put opponents into knockdown states, so it can be easy to keep an opponent at a safe distance.

While a glance at the files may not initially reveal custom A.I coding, Iori does indeed have it, taking advantage of its fast nature. It often chains attack together before using all three hits of IORI, using this over and over to lock down opponents. It is highly unreccomended for new users to go against this character immediately.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
xxx5 QCB QCF (X)Button-x / (Y)Button-y CommandGrab
Softknockdown
Uses 1000 Power
H95IoriHyper
Name Command Input Properties
xxx DP (X)Button-x / (Y)Button-y Softknockdown
H95IoriSpinFly
Name Command Input Properties
xxxi HCB (A)Button-a / (B)Button-b CommandGrab
Softknockdown
H95IoriDashGrab
Name Command Input Properties
max QCF (X)Button-x / (Y)Button-y Proj
H95IoriFlower1H95IoriFlower2
Name Command Input Properties
IORI QCB (X)Button-x / (Y)Button-y Can be repeated twice
Second and third hits: Softknockdown
H95IoriRekka1H95IoriRekka2H95IoriRekka3

Others

Name Command Input Properties
z (X)Button-x + (A)Button-a
H95IoriDodge
Name Command Input Properties
Power Charge (X)Button-x + (B)Button-b
H95IoriPowerCharge1H95IoriPowerCharge2

Palette Gallery

H95Iori1
Button-a
H95Iori2
Button-b
H95Iori3
Button-c
Iori Iori2 Iori3
H95Iori4
Button-x
H95Iori5
Button-y
H95Iori6
Button-z
Iori4 Iori5 Iori6

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Camera
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Edits

This character has not been edited.

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