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Ichirin may canonically be nothing more than Unzan's hitbox, but this sturdy youkai ascetic is capable of holding her own. Of course Unzan, being the old man that he is, tends to get tired after taking some punishment, which leaves Ichirin nearly defenseless. If Ichirin is going to call herself a "Stardust Crusader", she's going to need to know when to go solo and when to call Unzan into the fray.

Ichirin Kumoi (Ichirin_RP)
RPIchirin-Port
Character portrait

Creator

RicePigeon

Download

RicePigeon's MUGEN Spot

Localcoord

320x240

Gameplay

Ichirin RP-Idle

Ichirin is technically a six-button character, but plays like a standard three-button character, using the X, Y, or Z buttons for the majority of her moveset and the A, B, or C buttons mostly as shortcut motions; A can be used in combination with Right or Left to act as a shortcut for the character's respective Right Right and Left Left dash commands, B is used as a shortcut for the character's grab on Y+Z, while C can used as a shortcut for X+Y+Z part of the character's level 3 Hypers, but primarily serves the purpose of summoning or de-summoning Unzan. At the beginning of the match, Ichirin must select from one of two mutually-exclusive Level 3 Hypers; "King Kraken Strike" has Unzan deliver a flurry of punches with projectile properties that expand across the screen, while "Thunderous Rage of an Angry Old Man" provides Ichirin with a command grab. All four of the character's Hypers will automatically cause Unzan to become active if Unzan is inactive at the time the moves are used, allowing Ichirin the opportunity to always successfully use one even if Unzan isn't currently active.

Borrowing from a similar mechanic from JoJo's Bizarre Adventure: Heritage for the Future, Ichirin is able to summon and desummon her nyuudou partner Unzan with C. While Unzan is active, many of Ichirin's attacks will change properties; many of her moves gain increased damage, while Ichirin gains an entirely new set of Normal attacks. For instance, Raging Running Fist while Unzan is inactive will cause Unzan to attack the opponent as a projectile, whilst performing the same moves while Unzan is active will cause Ichirin to attack with Unzan as a melee attack with drastically increased damage. It should also be noted that some of Ichirin's Specials can only be performed while Unzan is active.

Ichirin is not without her flaws, however. Like the stands in JoJo's Bizarre Adventure, Unzan has his own gauge that will deplete as Ichirin takes damage; once this gauge reaches 0, Unzan will become unavailable until the gauge fully recharges, leaving Ichirin without access to any of her Specials or Hypers. Ichirin can circumvent this somewhat by pressing C again to desummon Unzan, causing his gauge to regenerate at a slightly faster rate, but this leaves Ichirin unable to use her more useful Unzan-only tools. While Ichirin is quite sturdy with her above average Life value, she also suffers from reduced mobility compared to most characters, and is unable to chain her Y Normals into her Z Normals. In addition to this, many of her Unzan-active moves greatly increase the size of her hurtbox, making her a larger target.

Despite Ichirin having what can be considered a form of custom A.I., it has practically nothing in the way of optimisation to account for the character's playstyle and moveset, therefore it provides only the slightest bit more of a challenge in comparison to M.U.G.E.N's mostly passive default A.I. The A.I. spends most of its time dashing around the stage at randomised and erratic intervals when it's not right up close to an opponent, only stopping occasionally to do a random variant of the Raging Running Fist Special; should its dashing escapades bring it within close proximity to an opponent, it will still maintain usage of Raging Running Fist, but will start throwing out random Normals or use the grab, in addition to rarely using Handful of Floating Cloud. Ichirin's A.I. will not make effective use of summoning or de-summoning Unzan, nor will it ever resort to activating Hanging Cloud's Iron Hammer, North Mountain Wind of Mercy, or any of the character's Hypers.

Stats

Life
1100

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Guard Cancel Counter
Command Input Properties
Left, Down-Left, Down X, Y, or Z during blockstun Move must be blocked while standingMove must be blocked while in the airMove has invincibility during startup framesMove causes opponent to bounce off the wallMove knocks down opponent on hit
Activates Unzan if Unzan is inactive
Cannot be used if Unzan is disabled
Uses 1000 Power
RPIchirinS1
Raging Running Fist
Command Input Properties
Down, Down-Right, Right X, Y, or Z If Unzan is inactive: Move is attributed as a projectileMove knocks down opponent on hit*
If Unzan is active: Move must be blocked while either standing or crouchingMove knocks down opponent on hit
Cannot be used if Unzan is disabled
X
RPIchirinS2 1 RPIchirinS2 2
Unzan inactive Unzan active
Y
RPIchirinS2 3 RPIchirinS2 4
Unzan inactive Unzan active
Z
RPIchirinS2 5 RPIchirinS2 6
Unzan inactive Unzan active
Hanging Cloud's Iron Hammer
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectileMove causes opponent to bounce off the groundMove knocks down opponent on hit
Cannot be used if Unzan is active or disabled
X
RPIchirinS3 1
Y
RPIchirinS3 2
Z
RPIchirinS3 3
North Mountain Wind of Mercy
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move must be blocked while standingMove must be blocked while in the airMove causes opponent to bounce off the wallMove knocks down opponent on hit
Cannot be used if Unzan is inactive or disabled
X
RPIchirinS4 1
Y
RPIchirinS4 2
Z
RPIchirinS4 3
Handful of Floating Cloud
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move is attributed as a throw, works against airborne opponentsMove cannot be blockedMove knocks down opponent on hit
Cannot be used if Unzan is inactive or disabled
X
RPIchirinS5 1
Y
RPIchirinS5 2
Z
RPIchirinS5 3

Hypers

Clenched Fist "Deadly Wind of Penitence"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move causes opponent to bounce off the wallMove knocks down opponent on hit
Activates Unzan if Unzan is inactive
Cannot be used if Unzan is disabled
Uses 1000 Power
RPIchirinH1
Cumulonimbus "Foreseeing Nyuudou Cloud"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
Activates Unzan if Unzan is inactive
Cannot be used if Unzan is disabled
Uses 1000 Power
RPIchirinH2
"King Kraken Strike"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z / C Move is attributed as a projectileMove knocks down opponent on hit
Only usable if respective spellcard selected prior to match
Activates Unzan if Unzan is inactive
Cannot be used if Unzan is disabled
Uses 3000 Power
RPIchirinH3
"Thunderous Rage of an Angry Old Man"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move is attributed as a throw, works against grounded opponentsMove cannot be blockedMove knocks down opponent on hit
Only usable if respective spellcard selected prior to match
Activates Unzan if Unzan is inactive
Cannot be used if Unzan is disabled
Uses 3000 Power
RPIchirinH4

Others

Unzan Summon/Desummon
Command Input Properties
C Summons Unzan if Unzan is inactive
Desummons Unzan if Unzan is already active
Cannot be used if Unzan is disabled
RPIchirinO1 1 RPIchirinO1 2
Unzan inactive Unzan active

Palette Gallery

RPIchirinpal1
Button-a
RPIchirinpal2
Button-b
RPIchirinpal3
Button-c
1,1 1,2 (Ichirin Kumoi's Hopeless Masquerade Player 2 colors) 1,3 (Ichirin Kumoi's Hopeless Masquerade alternate colors)
RPIchirinpal4
Button-x
RPIchirinpal5
Button-y
RPIchirinpal6
Button-z
1,4 (Ichirin Kumoi's Undefined Fantastic Object colors) 1,5 (Byakuren Hijiri's colors) 1,6 (Minamitsu Murasa's colors)
RPIchirinpal7
Button-s+Button-a
RPIchirinpal8
Button-s+Button-b
RPIchirinpal9
Button-s+Button-c
1,7 (Jotaro Kujo's colors) 1,8 (Jotaro Kujo's anime colors) 1,9 (Jotaro Kujo's Diamond is Unbreakable colors)
RPIchirinpal10
Button-s+Button-x
RPIchirinpal11
Button-s+Button-y
RPIchirinpal12
Button-s+Button-z
1,10 (Mononobe no Futo's colours) 1,11 (Shou Toramaru's colors) 1,12 (Kyouko Kasodani's colors)
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.

Victory quotes

General

Repent!
Huh? What's that, Unzan? You hate bullying the weak? You sure are lenient...
...Poppopoppopopo.
...Popoppopoppo. That folks, was my pigeon impression!
...whats that? Unzan tells me you're not behind this.
Unzan, what do you make of all this?

Character-specific

Now, count the number of youkai you defeated! That's how deep you'll be going in hell!
vs. Reimu Hakurei
Unzan says you're still quite popular, huh?
vs. Reimu Hakurei
You can also enter Buddhism as a layperson.
vs. Marisa Kirisame
Okay, now I'll tell you how to join the priesthood.
vs. Marisa Kirisame
I'm living in peace, so can't you leave me alone?
vs. Sanae Kochiya
My word, to think that there were humans who won't run away at the sight of this fist.
vs. Sanae Kochiya
Thank you for reciting the scriptures, Mistress.
vs. Byakuren Hijiri
Mistress, may I ask for your opinion on something?
vs. Byakuren Hijiri
Unzan tells me this is all your doing. Wait, whats that Unzan? What do you mean 'not yet'? How can it be both?
vs. Yukari Yakumo
Unzan wouldn't lie to me about your involvement. Why do you keep persisting on innocence?
vs. Yukari Yakumo
This must be the work of an enemy nyuuudou!
vs. Ichirin Kumoi
...... Is this a transformed tanuki or fox?
vs. Ichirin Kumoi

Videos

Trivia

  • Due to the nature of Ichirin's relationship with Unzan, as well as the character's unique mechanic, Ichirin contains numerous references to JoJo's Bizarre Adventure;
    • Palettes 7, 8, and 9 all correspond to Jotaro Kujo's colors throughout JoJo's Bizarre Adventure. Coincidentally, if these palettes are selected, Unzan's colors will change to a blueish purple that resembles Star Platinum's colors, the stand used by Jotaro. These are the only instances where Unzan's palette can be changed.
    • Several state controllers in Ichirin's -2 state that are related to Unzan's functionality will deliberately refer to him as Star Platinum.
    • The pose made by Ichirin during Raging Running Fist strongly resembles a similar pose used by both Jotaro and DIO whenever they use their similar attacks involving their stands Star Platinum and The World, respectively.
    • Ichirin's 1st victory quote against herself is yet another reference to JoJo's Bizarre Adventure.
    • The voice clips used by Unzan are pitch-shifted versions of Star Platinum's voice clips from JoJo's Bizarre Adventure: Heritage for the Future.
    • If M.U.G.E.N's debug mode and hitbox viewers are turned on during "King Kraken Strike", Unzan's fists will display the internal name of "Is this a Jojo reference?".
    • Comments in the character's files contain other lines, such as "Its not a Jojo meme you dip!"

Template:Touhou RP: Gensokyo Reloaded

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