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Honedge

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Honedge
Honedge
Artwork from Pokémon X and Y

Creator(s)

Janeco

Download

MediaFire

Origin

Pokémon


Honedge is a Steel/Ghost-type Pokémon from the Pokémon series. It is the first stage of the Aegislash evolution family, and it appears at #117 in the Central Kalos Pokédex and #679 in the National Pokédex.

A sword possessed by an ancient spirit, anyone who wields this Pokémon will feel their soul being taken from them. It is normally seen encased in its own scabbard, but will unsheathe itself during combat.

In M.U.G.E.N, Honedge has been created by Janeco. It uses custom sprites and various slashing, slicing and sword-based sound effects and attacks.

GameplayEdit

Honedgeidle

Like Satanchu's Chespin and Sudara13's Onvern, Honedge is one of the first known Pokémon M.U.G.E.N characters to originate from the sixth generation Pokémon games. Honedge is a three-button character, using the Button-LK, Button-MK and Button-HK buttons for attacking.

Sword-wielders and characters with sword-based attacks are known throughout the M.U.G.E.N community for having infinite priority on such sword-based attacks. Honedge is no exception, though the fact that its body is the sword makes it more excusable. Practically all of its attacks have infinite priority, have the character completely invincible, or are unblockable, making it very difficult to take down/land a hit on. Its A.I. follows a very noticeable pattern, in which most of the time it runs away from the opponent and either spams its long-ranged attack that thrusts a black sword upwards from beneath the opponent, or (if it has enough power) uses Swords Dance to sharply increase its Attack, making it even harder to take down. It also tends to guard a lot.

StatsEdit

  • Life: 800
  • Power: 3000
  • Attack: 100
  • Defence: 150

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Tsubame DP Button-Kick Knockdown

HonedgeSP1


Name Command Input Properties
Tsujigiri HCF Button-Kick

HonedgeSP2


Name Command Input Properties
Renzoku QCF Button-Kick

HonedgeSP4


Name Command Input Properties
Kageuti QCB Button-Kick Proj

HonedgeSP3HonedgeSP3p


HypersEdit

Name Command Input Properties
Kasane QCF QCF Button-Kick Knockdown
Uses 1000 power

HonedgeHP1


Name Command Input Properties
Tsuruginomai QCB QCB Button-Kick Uses 1000 power

HonedgeHP2


Palette GalleryEdit

VideosEdit

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