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Guile
File:SF5Guile.png
Artwork from Street Fighter V

Creator(s)

Various

Download

Masa's version (SF2)
TESTP's version (SF2)
Mauteck's version (SFM)
Warusaki3's version (CvS)
Kamekaze's version (3-in-1)
TESTP and Robert The Small's version
Jmorphman's version
Ehnyd's version
Kain The Supreme's version (SF2)
Robert The Small's "Evil Guile (Guire)" (Custom)
ShinZankuro's version

Origin

Street Fighter

Guile is a character from the Street Fighter series, hailing from the USA and first appearing in Street Fighter II.

Guile was a Major in the United States Air Force, but had to leave to avenge the death of his best friend Charlie Nash, who was killed by M. Bison. A charge character, Guile is best known for having only two Special Moves: the Sonic Boom and the Flash Kick. His hairdo was inspired by Rudolph Von Stroheim from JoJo's Bizarre Adventure. He also seems to work closely with fellow Street Fighter Chun-Li, despite the fact that the two work for different agencies (The USAF and INTERPOL, respectively).

In M.U.G.E.N, Guile was made by various authors. All versions use sprites from commercial video games, but not necessarily just Street Fighter.

N64Mario's version

N64Guileidle

Colonel William Guile...and combos; the greatest friends in the world devastate the opponent with ease. This Guile doesn't need to play defensively, instead preferring to get up-close and personal with the opponent using its easy to pull off combos and high damage output; that said, it can be configured to play like its less cheap Street Fighter Alpha 3 counterpart.

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Kurai Naito's version

GuileSVCIdle

Kurai Naito's take on Guile is based off SNK vs. Capcom: SvC Chaos. However it is more than a mere straight rip, as it also has some extra attacks from other games, as well as some attacks from Charlie.

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Xzero's version

XZGuileIdle

Another Marvel vs. Capcom 2 conversion, this version of the world warrior has somewhat different different gameplay, using six buttons, but as usual, still has unmatched chainability. However, it may possibly be able to chain too well, as its SummerSault can obliterate over 3/4ths of an opponents lifebar when used in rhythmic succession.

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Mouser's version

GuileMouserIdle

This version of Guile is considered by many to be accurate to Marvel vs. Capcom 2. However, it takes a couple liberties from said game, sporting six buttons, no strikers or tag team system, and also having a unique level 3 Hyper. Otherwise, it plays pretty faithful. Are you man enough to master aerial raves?

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Masa's version

GuileSF2

Masa's version dates back to 2001 and hasn't been updated much since. His gameplay is largely based off of Street Fighter II Champion Edition, and as such, uses the same sprites from the game it originated from.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Sonic Boom
Command Input Properties
[ Left ] Right X, Y, or Z Move is attributed as a projectile
GuileSF2SonicBoom

File:Sonicboom.gif

TESTP's version

GuileSF2

This version is a six-button character that does its own thing rather than being arcade-accurate. It has new moves and references to Jojo's Bizarre Adventure.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Sonic Boom
Command Input Properties
[ Left ] Right X, Y, or Z Move is attributed as a projectile
GuileSF2SonicBoomGuileSF2Boom
Somersault kick
Command Input Properties
[ Down ] Up A, B, or C
GuileSF2Somersault
Shadow Throw
Command Input Properties
[ Left ] Right A, B, or C
File:GuileRealShadowThrow.gif
Heaven's throw
Command Input Properties
Down, Down-Left, Left Z
File:GuileSF2ShadowThrow.gif
Counter
Command Input Properties
Down, Down-Left, Left B or C
File:GuileDodge.gifFile:GuileSF2Counter.gif
Sonic Dunk
Command Input Properties
Down, Down-Left, Left Y Move is attributed as a throw, works against grounded opponents
GuileSF2SonicBoomFile:GuileSF2Dunk.gif

Hypers

Sonic Barrage
Command Input Properties
[ Left ] Right Left Right X or Y uses 1000 power
File:GuileSF2SonicBreak.gif
Sonic Hurricane
Command Input Properties
[ Left ] Right Left Right Z uses 1000 power
File:GuileSF2SonicHurricane.gifFile:GuileSF2Hurricane.gif
Triple somersault
Command Input Properties
[ Down-Left ] Down-Right Down-Left Up-Right A, B, or C uses 1000 power
File:GuileSF2SomersaultStrike.gif

Kain The Supreme's version

GuileSF2

This guile char uses Street Fighter 2 style sprites. This version is a six button char, although instead of X, Y, or Z being punches and A, B, or C being kicks, X, Y, or Z are kicks and A, B, or C are punches. Unlike most versions of Guile, this version opts for traditional Down, Down-Right, Right and Down, Down-Left, Left motions, rather than the charge motions that Guile is most known for.

Stats

Life
1000

Power
2000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Sonic Boom
Command Input Properties
Down, Down-Right, Right A, B, or C Move is attributed as a projectile
Ex version uses 500 power
GuileSF2SonicBoomGuileSF2Boom
Flash Kick
Command Input Properties
Down, Down-Left, Left A, B, or C Ex version uses 5000 power
GuileSF2Somersault
Blanka helper
Command Input Properties
Right Left X+Y+ Z
Right Left A+B+C
uses 500 power
GuileSF2BlankaHelper

Hypers

Kick Combo
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z uses 1000 power
GuileSF2KickCombo
Alpha punch
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left A, B, or C uses 1000 power
GuileSF2AlphaPunchStartGuileSF2Uppercut
Blanka super
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left X, Y, or Z uses 1000 power
GuileSF2BlankaHelper
super kick combo
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C uses 2000 power
GuileSF2KickComboGuileSF2Uppercut
Red Nightmare
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A, B, or C uses 2000 power
Needs less than 500 Life

Street Fighter
Characters AkumaBirdieBlankaCharlie NashChun-LiCodyCyber AkumaEvil RyuGillGoukenGuileIbukiIngridJuri HanKen MastersM. BisonOniPoisonRyuSagatSakura KasuganoSkullomaniaUrienVegaYunZangief
Street Fighter I Stages Block Head's PubLakeside CastleMount RushmoreRailroad Station
Street Fighter II Stages Battle HarborKapukon YuSFII ChinaSFII Hong KongSuzaku CastleTemple Hideout
Street Fighter Alpha Stages Adon's Stage (SFA)Akuma's Stage (SFA)Charlie's Stage (SFA)Chun-Li's Stage (SFA)Dan's Stage (SFA)Guy's Stage (SFA)Ken's Stage (SFA)M. Bison's Stage (SFA)Ryu's Stage (SFA)Sagat's stage (SFA)Sodom's Stage (SFA)
Street Fighter Alpha 2 Stages Australian OutbackBeijing Rush HourGouki's IslandHappy birthday, ElizaHighway InterceptionHong Kong MarketIn the eyes of BuddhaKabuki TruckerLove In VeniceMetro City SkylineOnboard the VTOLRestroom RumpusRundown Back AlleyRussian SteelworksSakura's HouseTemple of GaneshaThai MarshThe final fightVenezuela (SFA2)
Street Fighter Alpha 3 Stages Australian OutbackBattle Over AthensBrazilian RainforestBuddha on The RiverDesolate PlaygroundFortune Teller's PadHeavy SwellHonda's DohyouHong Kong TournamentHotel MastersIndian PartyJailbreakJamaican ClubKanzuki CruiserKiga CaveLas VegasLost CivilizationMi Casa Es Su CasaMidnight TrainwreckMilitary TrainPrepare For TakeoffRainbow RingSecret Point 48106Segataya-ku Train StationTai Chi Practice At 6:10 A.MTower of ShogunUnderground HeadquartersVictoria Harbor
Street Fighter III Stages Home, Sweet HomeKousyu StreetSuzaku Castle
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