While it may use sprites from Dragon Ball Z: Super Butouden 2, it opts for a different and somewhat limited gameplay to that from said game. With two single-button Specials, two simple Hypers and no comboability, not even being a Super Saiyan 2 will save this little half-Saiyan.
Gohan uses four buttons, all of the buttons and (X). Of those buttons, (C) and the latter activate its two Specials, and the remaining buttons are for Normal Attacks.
Gohan plays differently than the source of the sprites (Dragon Ball Z: Super Butouden), but the gameplay is rather limited. It has no comboability, with only two Basic Attack buttons to work with. It has two Specials and Hypers each, all with easy commands.
Gohan has no custom A.I. Other than its bloated life stat, which could lead to timer scams, Gohan wouldn't pose much of a challenge. A rushdown character would be best to deal with it.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
Uses 1000 Power
Uses 2000 Power
(A) + (B)
This character does not have any victory quotes, meaning it uses the screenpack's default.