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Miaoyu's first attempt at a character comes as a CHOUJIN styled iteration of the Son family's first born child. It comes equipped with many tricks from the source material to make it as annoying as possible to fight.

Kid Gohan (kid gohan)
GohanMiaoyuPort
Character Portrait

Creator

Miaoyu

Download

Mugen Free For All

Resolution

Low

Gameplay

KidGMIdle

Being a CHOUJIN-styled character, Gohan has the same control scheme as the other characters in the same style. (X)Button-x, (Y)Button-y, (A)Button-a and (B)Button-b activate all of its Basic, Special and Hyper Attacks, (C)Button-c is a power charge, and (Z)Button-z is a teleport.

Gohan, like the other Dragon Ball characters made by the same author, is quite combo heavy. Its air game is pretty good, having a couple areal moves. There seems to be a move present in the readme (Slashing Kick) that doesn't seem to be coded. As a result, it can't be used. "Masenko" is also stated to be a level 2 Hyper, but in reality, it uses 1000 power.

While most other MugenDream characters have a challenging custom A.I, Gohan does not. It uses the unchallenging default A.I included in M.U.G.E.N. This means that it jumps around and attacks at random intervals. It often seems to charge up power quite a bit, possibly being a bug within said default A.I, as it tends to get stuck on moves that require a button to be held down.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Ki Shots QCF (X)Button-x / (Y)Button-y Proj
Airok
Uses 1000 Power
KidGMKi1KidGMKi2KidGMKi3
Name Command Input Properties
Dragon Punch DP (X)Button-x / (Y)Button-y
KidGMDragonPunch
Name Command Input Properties
Spinning Kick QCF (A)Button-a / (B)Button-b
KidGMDualKick
Name Command Input Properties
Head First QCB (X)Button-x / (Y)Button-y Airok
KidGMHeadFirst1KidGMHeadFirst2
Name Command Input Properties
Roll & Kick QCB (A)Button-a / (B)Button-b
KidGMRollKick1KidGMRollKick2KidGMRollKick3
Name Command Input Properties
Array of Punches Button-F Button-B Button-F (X)Button-x/(Y)Button-y
KidGMFuryPunch

Hypers

Name Command Input Properties
Masenko QCF QCF (Y)Button-y Uses 1000 Power
KidGMMasenko1KidGMMasenko2KidGMMasenko3
Name Command Input Properties
Body Beam QCB Button-F (Y)Button-y Uses 2000 Power
KidGMBodyBeam1KidGMBodyBeam2
Name Command Input Properties
Dragon Rush QCB Button-F (B)Button-b Uses 2000 Power
KidGMDragonRush
Name Command Input Properties
Father Son Kamehameha QCF QCF (B)Button-b Uses 3000 Power
KidGMFSK1KidGMFSK2KidGMFSK3

Palette Gallery

KGM1
Button-a
KGM2
Button-b
KGM3
Button-c
kidgohan kidgohan1 kidgohan2
KGM4
Button-x
kidgohan3

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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