MUGEN Database


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Artwork from Super Mario RPG: Legend of the Seven Stars




Tachi's first version
Tachi's second version


Super Mario RPG: Legend of the Seven Stars

Geno (real name ♥♪!?) is a character that first appeared in Super Mario RPG: Legend of the Seven Stars. Geno is a spirit posessing a child's doll claiming to come from a "Higher Power." Geno is technically owned by Square Enix (the developer of said game) and as such has only appeared once in a brief cameo outside his home game. In Super Mario RPG, Geno tells Mario and Mallow what is going on in Star Road, moving on the main plot of the game.

In M.U.G.E.N, Geno has been made two times by Tachi. Whilst the first version is the most known and used version, the second one is arguably the best.

Tachi's first version


Geno uses three buttons but has a rather strange button layout, using (X)Button-x, (Y)Button-y, and (A)Button-a. The character's moves are heavily based of Geno's from Super Mario RPG, meaning Geno is projectile orientated. This can make Geno a cheap character, as he can easily spam his projectile moves, and he has a OHKO for only 2000 power, but it can be blocked to prevent a OHKO. For most other attacks, damage will not reduce by much when blocked.

As mentioned above, many of Geno's moves are projectile based. While this gives Geno good range, it can also make him overpowered. Geno's medium punch and light kick also have good range, meaning Geno can easily dominate the battlefield if controlled by an experienced player. Most of his projectiles are also rather small and dimly coloured, meaning stages with a dark background will give Geno an unfair advantage.

Much like Tachi's Mallow, Geno has a custom AI that can pose a challenge to skilled players, but could be considered unfair towards newer/inexperienced players and slower characters. However, the AI will sometimes glitch and infinitely spam it's air projectile, forcing you to restart the round or use the F1 button. Surprisingly, Geno has a 12th palette mode. In this mode, all that is different is that attack has been increased for some attacks and Geno has slowly regenerating power. This makes the AI more of a challenge to fight, or more unfair in case of an inexperienced player. Another rather surprising addition is compatibility with Midnight Bliss, but it just changes Geno into a human form.







Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.


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