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This article is missing images or animations, or is in need of new or updated images or animations for the following reason(s):

Missing attack animations on the following sections: RicePigeon's Version, Seravy's Version.

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Flandre Scarlet
File:FlandreEoSD.png
Flandre as she appears in Embodiment of Scarlet Devil

Creator(s)

Kurogane
RicePigeon
Seravy

Download

RicePigeon's version
Kurogane's Version
Seravy's Version

Origin

Touhou Project

Flandre Scarlet is the younger sister of Remilia Scarlet from Touhou Project. She first appeared in Embodiment of Scarlet Devil as the Extra Stage Boss.

Like her sister, Flandre is a vampire. She has lived for over 495 years, forced to live in the basement of the Scarlet Devil Mansion due to her unstable personality and destructive power. Flandre knows very little of the world outside of the mansion and has virtually no fighting experience as a result of this, despite her abilities. As a result of her power and inexperience, she often unintentionally destroys anything she gets her hands on. During the events of Embodiment of Scarlet Devil, after Remilia's plan to blot out the sun fails, Flandre becomes inspired to venture outside and leaves the basement. Patchouli Knowledge immediately summons a raincloud around the mansion to prevent her from leaving. Remilia, who is now trapped outside of her mansion due to the same raincloud, visits Reimu to request her assistance.

In M.U.G.E.N, Flandre Scarlet has been made by RicePigeon, Kurogane and Seravy.


Kurogane's Version

Suave Dude Icon
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SeravyFlandreidle

Stats

Life
1000

Power
9999

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Ricepigeon's Version

Suave Dude Icon
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SeravyFlandreidle

This version of Flandre is a three-button character that plays more like a traditional fighter, without reliance on projectiles. She also has a manual power charge that can be performed by pressing Start. Holding Left or Right next to the edge of the stage will cause Flandre to cling to it for as long as the button is pressed. This version sports a whopping 170 attack stat, allowing her to quickly decimate an opponent without having to ever use a single hyper. However, she is a glass cannon with only 666 life, allowing the opponent to easily KO Flandre with a single combo if given the opportunity. Besides her physical frailty, the rate at which she gains power from attacks is the same as an ordinary character, giving her trouble with building meter for her EX specials and hypers outside of manually charging power.

Stats

Life
666

Power
3000

Attack
170

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Counter Clock
Command Input Properties
Down, Down-Right, Right X or
Down, Down-Right, Right Y
Move is attributed as a projectileMove can be used while grounded or airborne

EX Counter Clock
Command Input Properties
Down, Down-Right, Right Z Move is attributed as a projectileMove can be used while grounded or airborne
Uses 500 power.

Laevatein
Command Input Properties
Right, Down, Down-Right X or
Down, Down-Right, Right Y
Move knocks down opponent on hit

EX Laevatein
Command Input Properties
Right, Down, Down-Right Z Move knocks down opponent on hit
Move must be blocked while standing on 3rd & 4th hit.
Requires 500 power.

Destruction Arrow
Command Input Properties
[ Left ] Right X or
[ Left ] Right Y
Move knocks down opponent on hitMove can be used while grounded or airborne

EX Destruction Arrow
Command Input Properties
[ Left ] Right Z Move knocks down opponent on hitMove can be used while grounded or airborne
Requires 500 power.

Shockwaves
Command Input Properties
Down Down X, Y, or Z Move knocks down opponent on hitMove can be used while grounded or airborne
Move is attributed as a throw, works against airborne opponents on Y and Z versions.

Hypers

Taboo "Laevatein"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X Move knocks down opponent on hit
Move must be blocked while standing on 1st hit.
Requires spellcard selected.
Requires 1000 power.

Taboo "Cranberry Trap"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X Move is attributed as a projectile
Duration: 10 seconds.
Requires spellcard selected.
Requires 1000 power.

Taboo "Hell Catastrophe"
Command Input Properties
Left, Down-Left, Down, Down-Right, Right X Move knocks down opponent on hitMove can be used while grounded or airborne
Requires spellcard selected.
Requires 1000 power.

Taboo "Four of a Kind"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left Y Creates 3 A.I. controlled clones.
Duration changes depending on amount of power.
Requires spellcard selected.
Requires 1500 power, uses 1500~3000 power.

Forbidden Barrage "Starbow Break"
Command Input Properties
Right, Down-Right, Down, Down-Left, Left Right Y Move knocks down opponent on hitMove can be used while grounded or airborne
Requires spellcard selected.
Requires 2000 power.

Taboo "Kagome Kagome"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right Y Move is attributed as a throw, works against grounded opponentsMove knocks down opponent on hit
Requires spellcard selected.
Requires 2000 power.

Q.E.D. "Ripples of 495 Years"
Command Input Properties
Left, Down-Left, Down, Down-Right, Right Z Move is attributed as a projectileMove knocks down opponent on hitMove can be used while grounded or airborne
Hits Fullscreen.
Requires spellcard selected.
Requires 3000 power.

Taboo "Royal Flush"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left Z Move is attributed as a projectileMove can be used while grounded or airborne
Move must be blocked while standingMove knocks down opponent on hit on final hit.
Requires spellcard selected.
Requires 3000 power.

Secret Barrage "And Then Will There Be None?"
Command Input Properties
Z Y Left X X OHKO
Does not work on Fujiwara no Mokou
Requires spellcard selected.
Requires 3000 power

Seravy's Version

Suave Dude Icon
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SeravyFlandreidle

Stats

Life
1000

Power
9999

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Palette Gallery

Videos

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Touhou Project
PC-98 Era Characters Alice MargatroidEllyMarisa KirisameMimaMimi-chanReimu HakureiYumemi OkazakiYuuka Kazami
Windows Era 1 Characters Aya ShameimaruCirnoChenEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingKaguya HouraisanKoakumaKomachi OnozukaLetty WhiterockLily WhitePatchouli KnowledgeReisen Udongein InabaRemilia ScarletSakuya IzayoiShanghai DollSuika IbukiWriggle NightbugYoumu KonpakuYukari YakumoYuyuko Saigyouji
Windows Era 2 Characters Byakuren HijiriHatate HimekaidouHina KagiyamaIchirin Kumoi & UnzanIku NagaeKanako YasakaKogasa TataraKoishi KomeijiMaster Big CatfishMamizou FutatsuiwaMinamitsu MurasaMomiji InubashiriMononobe no FutoNitori KawashiroNue HoujuuRin KaenbyouSanae KochiyaShou ToramaruSuwako MoriyaTenshi HinanawiUtsuho ReiujiYuugi Hoshiguma
Windows Era 3 Characters Sagume KishinSekibankiSumireko Usami
Print Works Characters Kasen Ibaraki
Fanmade Characters Lie MeilingMeimuMiko Hakurei
Stages Cemetery of OnbashiraDream WorldEndless Tewi-ma ParkExtra Stage: One Life, No ContinuesHakurei ShrinePalace of Earth SpiritsScarlet Devil Mansion LibraryShore of Misty LakeTouhou Casino NightYukari's Gap
Full Games Touhou: Gensokyo Reloaded
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