MUGEN Database
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Using a suped up DC vs. Marvel template, Zvitor's ruler of the sea washes on shore resembling Aquaman's hook handed, long haired appearance. Fans of Vampire Savior will notice the gameplay's resemblance to a certain aquatic Darkstalker.

Aquaman (Aquaman)
ZvitorAquamanPort
Character portrait

Creator

Zvitor

Download

Zvitor Headquarter

Resolution

Low

Gameplay[]

ZvitorAquamanIdle

Aquaman is a six button character that uses the DC vs Marvel template as a base, as well as coding from Splode's Rikuo. It has a Super Jump, a launcher mapped to crouching Z and Chain Comboing. It does not have a Push Block though. The Z is an awkward jumping uppercut that can be used as an anti air while crouching C is a sliding kick. It can chain it's light attacks into its heavy attacks (for example, X -> Y -> Z) but it cannot chain its punches into kicks and vice versa.

None of the Specials do chip damage, similar to Zvitor's Green Lantern. None of them have any variation depending on the button pressed either, meaning that the X Harpoon is the same thing as the Y Harpoon. Crouching B in the corner can hit up to nine times, and deal more than a fourth of the average opponent's life bar. The button will have to be mashed very quickly though. Some of its attacks won't hit up close, like the Sonar or the Trident of Atlantis. The latter Special has a very slow startup and has to fade away before it can be used again. It can do an Infinite attack by rapidly pressing X while the opponent is in midair in the corner. Some of its Normals make its entire body invincible except for the area of the attack (like the standing X makes the entire body invincible, except for the negative priority in the punch).

The character has a weak custom A.I. that finds it difficult to take down basic characters like Kung Fu Man. It will constantly try to use the Trident of Atlantis when up close, despite how slow the move is. It will mostly just walk around and block once in a while, not really making for a challenging opponent. It uses the Hypers frequently, especially the Dolphin Ride. When far away, it will usually try to use the Harpoon to drag the opponent up close.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Harpoon
Command Input Properties
Left Right X, Y, or Z Move knocks down opponent on hit
ZvitorAquamanHarpoon
Sonar
Command Input Properties
Down, Down-Right, Right A, B, or C Move is attributed as a projectileMove can stun or make opponent dizzy*
ZvitorAquamanSonar
Trident of Atlantis
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move knocks down opponent on hitMove can hit opponents that are lying on the ground
ZvitorAquamanTridentOfAtlan
Dolphin Leap
Command Input Properties
Down, Down-Left, Left A, B, or C
ZvitorAquamanDolphinLeap
Shark Attack
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
ZvitorAquamanSharkAttack

Hypers[]

Flash Flood
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
ZvitorAquamanFlashFlood
Orca Smash
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Uses 1000 Power
ZvitorAquamanOrca
Dolphin Ride
Command Input Properties
Down, Down-Left, Left A+B, A+C, or B+C Uses 1000 Power
ZvitorAquamanDolphinRide
Deep Sea Assault
Command Input Properties
Down, Down-Right, Right A+B, A+C, or B+C Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
ZvitorAquamanDeepSeaAssaultC

Palette Gallery[]

ZvitorAquamanPal1
Button-a
ZvitorAquamanPal2
Button-b
ZvitorAquamanPal3
Button-c
pal1 pal2 pal3
ZvitorAquamanPal4
Button-x
ZvitorAquamanPal5
Button-y
ZvitorAquamanPal6
Button-z
pal4 pal5 pal6
ZvitorAquamanPal7
Button-s+Button-a
ZvitorAquamanPal8
Button-s+Button-b
ZvitorAquamanPal9
Button-s+Button-c
pal7 pal10 pal12

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Trivia[]

  • Zvitor originally created this character to be like Rikuo, so he had used some of the coding from Splode's version. This angered the community since he had not asked for his permission to use the coding, but he protests that he had edited it enough to make it its own char rather than just a spriteswap, with the EX moves removed, a new Special and Hyper added, and with edited Normals. After a while, he was re-introduced to his take on the Atlantean super hero from testing it against his newly coded Namor and decided it needed a tune up. He had then updated it to 1.5 and gave it the ability to swim during Namor's Atlantean Flood Hyper.

Edits[]

This character has not been edited.
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