MUGEN Database
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While this version of Knuckles may appear to be a simple edit of MUGENHunter's second version on the surface, he is actually quite different from the original version in many different ways; with a charge attack, EX Moves and an expanded moveset, this Knuckles shows that he is surely tougher than leather, using three attack buttons for most of his attacks and the other buttons for shortcuts or a knockdown attack.

Knuckles (Knuckles)
VeankoKnucklesport
Character portrait

Creator

Veanko

Download

MediaFire

Resolution

Low

Gameplay[]

VeankoKnucklesidle

Like Veanko's other Sonic characters, Knuckles uses X, Y and Z for most of his moves and for activating his Specials and Hypers, A for a knockdown attack, which can be charged by holding the button, the move gives Knuckles Super Armor for two hits while it's charging; he also uses B for a Dodge and C for a grab. The latter three moves can all be used while crouching but they can not be used while in the air; he is also able to glide by double tapping Right while he is in the air.

Knuckles' comboability is quite high, with him being able to quickly chain Normals into Specials and Specials into Hypers, which can lead to him pulling off insane combos that can do a good amount of damage. Knuckles is also able to use EX versions of his Specials and also has two versions of both of his Hypers, with each version doing more damage while also using up more power.

His charge attack can be quite useful because the move is able to stun the opponent for a short amount of time when fully charged, since the opponent is unable to do anything while they are stunned, this can lead to him being able to pull of quick combos, or being able to use one of his Hypers if he has enough power to use them though, as a drawback to this, he is unable to grab opponents while they are stunned.

Knuckles uses a custom A.I. that tends to just quickly chain his Normals into his Specials, he may also have the tendency to use his Hypers when he gets enough power to use them or to use them as another means to pull off a combo. Knuckles also tends to fully charge his charge attack so he can stun the opponent and then pull of a combo while they are stunned.

Stats[]

Life
1027

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Rock Throw
Command Input Properties
Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move is attributed as a projectile
Projectile velocity varies depending on button pressed
X+Y, X+Z, or Y+Z version: Move knocks down opponent on hit, uses 500 Power
X
VeankoKnucklesS1 1
Y
VeankoKnucklesS1 2
Z
VeankoKnucklesS1 3
X + Y / X + Z
VeankoKnucklesS1 4
Y + Z
VeankoKnucklesS1 5
Dash Punch
Command Input Properties
Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
Distance varies depending on button pressed
X+Y, X+Z, or Y+Z version: Move causes opponent to bounce off the wall, uses 500 Power
X
VeankoKnucklesS2 1
Y
VeankoKnucklesS2 2
Z
VeankoKnucklesS2 3
X + Y / X + Z
VeankoKnucklesS2 4
Y + Z
VeankoKnucklesS2 5
Knuckle-Cut
Command Input Properties
Right, Down, Down-Right X, Y, or Z or
Right, Down, Down-Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
Distance varies depending on button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
VeankoKnucklesS3 1
Y
VeankoKnucklesS3 2
Z
VeankoKnucklesS3 3
X+Y, X+Z, or Y+Z
VeankoKnucklesS3 4

Hypers[]

Mad Punch-Out
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
X, Y, or Z version: uses 1000 Power
X+Y, X+Z, or Y+Z version: uses 2000 Power
X, Y, or Z
VeankoKnucklesH1 1
X+Y, X+Z, or Y+Z
VeankoKnucklesH1 2
Mega Flame Punch
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left Down, Down-Left, Left X+Y, X+Z, or Y+Z
Move knocks down opponent on hit Move grants user Armor/Super Armor for the duration of the attack
X, Y, or Z version: uses 1000 Power
X+Y, X+Z, or Y+Z version: uses 2000 Power
X, Y, or Z
VeankoKnucklesH2 1
X+Y, X+Z, or Y+Z
VeankoKnucklesH2 2

Palette Gallery[]

MHKnucklespal1
Button-a
VeankoKnucklespal2
Button-b
VeankoKnucklespal3
Button-c
KnuxMH_1 Blueknuckles (Blue Knuckles' colors) Goldred
MHKnucklespal4
Button-x
MHKnucklespal5
Button-y
MHKnucklespal6
Button-z
KnuxMH_4 KnuxMH_5 KnuxMH_6
VeankoKnucklespal7
Button-s+Button-a
MHKnucklespal2
Button-s+Button-b
KnuxMHPal7
Button-s+Button-c
Notreallycvs KnuxMH_2 KnuxMH_TURBO
MHKnucklespal3
Button-s+Button-x
KnuxMHPal11
Button-s+Button-y
VeankoKnucklespal12
Button-s+Button-z
KnuxMH_3 KnuxMH_REAL HyperKnuckles (Hyper Knuckles' colors)

Victory quotes[]

General[]

Unlike Sonic I don't chuckle, I'd rather flex my muscles.
I'm hard as nails, it ain't hard to tell.
Sonic puts up more of a fight than you do.
If you think you can get your hands on the master emerald, you can just forget it.
I am fighting my own mission.
Nothing's gonna stand in my way.

Videos[]

Trivia[]

  • Most of the victory quotes are from the song Unknown from M.E., which is Knuckles' theme song in the first two Sonic Adventure games.

Edits[]

This character has not been edited.
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