While still being fairly well made, this version of J Carn takes several liberties from the source, like using quarter circles as opposed to charge motions, chain combos, and an extra (but still inaccurate) mode.
This version uses gameplay based mostly off of World Heroes Perfect, with six buttons. However, the gameplay takes a more customized route, as the Hyper Move requires Power instead of low health and is easier to pull off ( instead of Ⓧ+Ⓐ). The biggest change the creators made is that this J Carn doesn't play like a charge character, with Special Moves like the Mongolian Tiger Flash being used with instead of [ ] . He also sports chain comboing, like in Darkstalkers. He comes with another mode that must be selected while holding the Ⓢ button, but that mode is inaccurate as well.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Mongolian Tiger Flash
Command Input
Properties
Normal mode only
Mongolian Tackle
Command Input
Properties
Normal mode only
Mongolian Rolling Attack
Command Input
Properties
Start mode only
Mongolian Press
Command Input
Properties
Start mode only
Mongolian Dynamite
Command Input
Properties
Available in both modes
Hypers[]
Fire Blast
Command Input
Properties
Ⓧ version: uses 1000 Power Ⓨ version: uses 2000 Power Ⓩ version: uses 3000 Power
Mongolian Hyper Rolling Attack
Command Input
Properties
Start mode only Uses 1000 Power
Palette Gallery[]
j_carn_1
j_carn_2
j_carn_1
j_carn_3
j_carn_4
j_carn_2
+
+
+
j_carn_1
j_carn_2
j_carn_r
+
+
+
j_carn_3
j_carn_4
j_carn_r
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.