Have you ever wondered what would happen if Marisa Kirisame changed her clothing, became rivals with Arle Nadja and decided to play some Puyo Puyo against her? Well this is what you would get, with many Specials, Hypers, stars, potions and magic spells at her disposal, it's no wonder why she is fighting Arle over who has the strongest magic. Expect a lot of giggling to come out of this Witch's mouth.
Witch is a six-button character that uses Ⓐ and Ⓑ for her basic attacks and Specials, Ⓨ and Ⓩ for activating her Hypers, Ⓢ for either ダイアキュート or 魔導酒, Ⓧ as a shortcut to her and dash commands and Ⓒ to shoot out seven stars that disappear after a short amount of time. These stars can be used increase the damage of コメット, 必殺ほうき乱舞 and メテオ due to all of them exploding at once when the star that is used in any of those moves lands on the ground; though the move also uses seven stars to summon all of them, if Ⓒ is used when Witch has zero stars, no stars will be summoned.
Witch uses two special meters, one for the amount of stars and another for the amount of potions she can use, with the amount stars Witch gets at the start of each round being 50 and the amount she can hold being 99, these stars can be gained by hitting the opponent with certain attacks that produce a star when hit with, these stars are used as ammo for Ⓒ which costs seven stars from the meter, they are also used for コメット, メテオ and 必殺ほうき乱舞 in which Witch gets 12 stars if the move connects while losing 3 of them when the move ends.
The second meter is used for the amount of potions she is able to use for 魔導酒 which uses up one potion out of the four she starts off with, the potions are used to increase her power meter until they run out of their effect, in which the move is able to be used until Witch has no more potions to use however, the amount of potions Witch had during one round do carry over to the next round and onwards.
Witch uses a custom A.I. that tends to quickly dash around the stage in order to dish out huge amounts of damage by doing very quick yet devastating combos to the opponent, easily being able to chain many of her Normals into each other and then finish off with a Special. The A.I may also tend to make her use most of her Specials and Hypers if she has enough power to use them.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Some or all of this character's movelist is in a language other than English. English translations for attack names can be viewed by hovering the mouse cursor over the non-English text.
Specials[]
ミルキーウェイ
Command Input
Properties
Ⓒ
*
旋風陣
Command Input
Properties
Ⓑ
サンダーストーム
Command Input
Properties
Ⓒ
フォーリンサンダー
Command Input
Properties
Ⓑ
アイススリップ
Command Input
Properties
Ⓑ / Ⓒ
Ⓒ version:
Ⓑ
Ⓒ
スライサ
Command Input
Properties
Ⓑ
Ground
Aerial
フレイム
Command Input
Properties
Ⓒ
Ground
Aerial
コメット
Command Input
Properties
Ⓑ / Ⓒ
Uses 1 star
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
Hypers[]
シューティングスター
Command Input
Properties
[ ] Ⓨ
* Uses 1000 Power
メテオ
Command Input
Properties
[ ] Ⓩ
Uses 1000 Power
Above 200 Life
Below 200 Life
タキオン
Command Input
Properties
[ ] Ⓩ
Uses 2000 Power
Ground
Aerial
ブラックホール
Command Input
Properties
[ ] Ⓩ
Uses 2000 Power
必殺ほうき乱舞
Command Input
Properties
[ ] Ⓨ
Gives 12 stars Uses 3 stars Uses 2000 Power
Others[]
ダイアキュート
Command Input
Properties
Ⓢ
Summons an orb that makes attacks stronger Maximum of four orbs can be summoned Cannot be used if there are already four orbs Requires 3000 Power Uses 1000 Power
魔導酒
Command Input
Properties
Ⓢ
Gradually increases Power until the move ends Cannot be used if Witch has 0 potions Uses 1 potion