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A Scorpion with custom sprites, this version likes his combos to the point of having infinites; he may have Scorpion's trademark spear (which can be thrown diagonally-upwards), a spammable TELEPORT PUNCH and Fatalities, but who would have guessed that he had learned a thing or two from Spider-Man?

Scorpion (Scorpion by binho)
BinhoScorpionport
Character portrait

Creator

Binho

Download

MUGENBINHO

Resolution

Low

Gameplay[]

BinhoScorpionidle

A four-button character, Scorpion makes use of all but the C and Z buttons. Scorpion is quite combo-heavy, but not exactly in the traditional sense, so while he can combo his attacks together to pull off some reasonable combos, some of his attacks can be comboed back and forth, leading to infinites; most of these "back and forth combos" involve the use of SPEAR, which puts the opponent into a dizzy state and is just about quick enough to be combo'd into, though this does require a fair amount of precision to pull off.

What makes Scorpion cheap is not just his painfully slow infinites thanks to his damage dampener, but also his TELEPORT PUNCH Special, which is not only fast, but also hard to block due to the M.U.G.E.N engine having problems relating to guarding against moves that hit behind the opponent; not only that, but it also makes Scorpion hard to land a hit on. Another cheap aspect of Scorpion that's less to do with his attacks and more to do with his Fatality coding occurs only during simul mode, in which if one of his opponents get K.O.'d, the other may also get K.O.'d, regardless of what their current Life is; the same error occurs with Binho's other Mortal Kombat characters.

Scorpion does not have a custom A.I., instead using the default provided by the engine; despite all that Scorpion could do involving infinites and spamming TELEPORT PUNCH, the default A.I. does none of this.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

TELEPORT PUNCH
Command Input Properties
Down, Down-Left, Left Y Move can be used while grounded or airborneMove knocks down opponent on hit*
BinhoScorpionS1 1 BinhoScorpionS1 2
Ground Aerial

Hypers[]

Chutão
Command Input Properties
[ Left ]+A Move knocks down opponent on hit
BinhoScorpionH1

Fatalities[]

TOASTY
Command Input Properties
Right Down Right X

BLACK AXE
Command Input Properties
Left Down Left Y

ANIMALITY
Command Input Properties
Left, Down-Left, Down, Down-Right, Right A

BRUTALITY
Command Input Properties
A B X Y A X

BABALITY
Command Input Properties
Right Right Left B

FRIENDSHIP
Command Input Properties
Right, Down-Right, Down, Down-Left, Left B

Palette Gallery[]

BinhoScorpionpal1
Button-a
BinhoScorpionpal2
Button-b
BinhoScorpionpal3
Button-c
Scorpion Scorpion1 Scorpion2

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has been edited. For a full list of edits, see Edits.
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